The possible major chink in this otherwise cohesive system's armor is combat. It would seem nigh suicidal to, say, devote your attention to the marketplace when one of your holdings is under attack. Ironclad's solution is a hefty AI system that can provide a viable defense even if completely automated. Your units can be set to auto-attack hostiles, and they'll have some sort smart-targeting function that will aid them in prioritizing while in combat |
Well i like to sit back and relax, and watch it like a movie.
But i just wounder if theres a point for me to take control of the battle,since it seems to very well made ai as i understand

But nice to see a new preview, though theres nothing "new" to one who follows every step, and reads what have been said

oh and any news on the upcoming beta test? since i cant wait