It's one of the aspects I don't like in glacis 2. You can't really hurt the other player’s economy by destroying ships, because he'll always be able to produce more.
well how do you expect to win by attrition? thats a terrible strategy.
when playing a game, take Sun Tzu's warnings in reverse. like so
4. attack my people if at all
3. attack my cities not at all
2. attack my supplies if you must but
1. never attack my army.
of course Sun Tzu's original is more like this
1. attack my army if at all
2. attack my supply lines if you must
3. attack my cities if you wish to lose but
4. never attack my people.
I really like the idea of finite resources it ensures that you actually have to plan ahead and make sure that your fleets survive instead of just trading ships for ships until somebody's economy calls it quits.
well they'd better master this quickly, because I'm not settling for playing a game in a matter of minutes because I have no backup resource.