Hi,
I recently bought the game and I'm still playing my first BETA 2 game (having a baby and a full time job is quite time consuming!)
I just want to say that this game is fantastic. I like long strategic games, like SW Rebellion and Gal Civ 2. I was a little concerned that Sins would look like SW Empire at war more than the kind of game I love (SW EaW is extremly fast, almost like an arcade game and I was extremly disappointed). But no. Even in BETA 2, the game pace is perfect, balanced, the graphics are awesome and the fun is totally present. My eye candy is definitly planet bombing, very nice. I'm very happy to have invested my money again in Stardock.
I do have some comments, or ideas for Sins' future.
1- Starbases. Would be nice to build a space station near a dead asteroid/planet, having a population, etc. Starbases would be "little planets" and could have their own upgrade menu (attack, defense, civil, logistic...). Starbases would be huge (bigger than the current space structures).
2- Some kind of spy system. I thought of a simple stealth scout ship (available with a stealth tech) that could scout a system/planet. A counter stealth tech could also be added to detect the ship after some time, depending on how close the ship is from any planet/asteroid (in the gravity well), for example.
3- Planetary defense. I have no idea how, but just to have a "SW Ion Cannon" firing at opposing forces when under siege would be nice to see

Those are just ideas I had when playing my first game heheh. As I said, I am really satisfied with what Sins will become even without my ideas

Congrats Stardock and Ironclad!