Last night I was playing with my buddy against two AI on a custom map with around 30 planets. After we cleaned up the pirates we focused on one of the AI. After a couple miscalculated phase jumps, I thought, wouldn't it be nice if there were phase jump timers? For example: I click on my fleet and mouse over the next planet to attack, it says 3 minutes and 42 seconds to reach it. My ally checks his phase jump timer and decides he will reach the planet I'm leaving from before it would be possible for the enemy to reinforce. Now we have coordinated a decisive offensive without wasting any time. Your thoughts? If someone has already suggested this or I am missing something, forgive me.