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5) Ideas: Build your own "Hero capital ship" Using Pre game selection under a Capped point distribution: the player would be entitled to:
Stat Point distribution: Hull points, Anitmatter, Shield points etc.
Ability Distribution: your favorite abilities here....
Leveling could unlock the preselected abilities and more stat point distribution.
6) Pre game selection under a point distribution cap system that could apply to ALL aspects of the game could make this game EPIC on a totally different level. Basically a pick your own race build and fleet build PREGAME!! >>>>>> Presets saves could be used so that the player already has builds to choose from to go head to head.
6a) Graphics mod builds pre game could also be introduced..I am sure you have thought of this. Preset fleet setups could be saved for latter use.
7) Hero class ship captains or crews. Introducing their abilities could make for some very interesting game play.
Things to think about.
HUGE games can become static meaning once the tech runs out..its nothing but a slug fest. High level tech abilities that are unlocked at certain population or size or TIME requirements could add some long term spice.