- Make a option in game menu to allow a certain amount of Cap on units (I know that some Empires have a reason they have a higher Cap than the other Empires). For example make one setting Default (like it is now), 1.4, 1.6 and 2 multiplied by the default number. This way the Empire that has the default number of ships still get that, but the other Empires ship total goes up. If we increase teh default Cap of ships, other people computers will slow down, as the AI will build to the limit. This is why a setting needs to be added instead of hard-coding the default fleet cap to be higher.
-Make starting Position Work!
-Make a tutorial, so that we can make rotating turrets for our ships! Or the communit ycan do it, whatever is necessary.
Also what the poster typed above me..
Better game play
Better game ending
Patrol routes - so we can get fleets to move around planets
Hidden anomalies & anomalies -we get cash, ships, etc from destroying asteroids, energy wells etc
allot bigger cap limit - A MUST on the destroyers and smaller ships, the games in very limited and small scale on large maps, and we don't have enough to go around.
NOTE: this a good idea, but the Cap limit must be a option to set in a game match, as again people with slower computers are playing this game too. I like the idea though.
Upgrades
More upgrades - I liked the galactic Civ way better, when we had a lot more choice of weapons
able to cloak ships
-Does the Varsari already have this with phase out abilities? If not, definitely not a bad idea.
Ships
A metal shine on ship texture
Mine layer ships
Pirate capital ships
ship carrier - to carry smaller ships
Better Yet, Make the Carrier Cost more Fleet points, But allow them to carry more Fighter/Bombers. That way a increase in units does not happen and people with slower computers don't get bogged down as much.
Capture ship ability - ships that steal other ships
Junker ships, to collect the space ship wrecks
Shield ships
-Doesn't a Empire already have a ability to replenish shields on a ship?
Defence
Defence platforms - that can be placed in systems where there are no colonise or planets
Viewing Modes
Movie watch mode, to watch a cinematic battle.
Click worm hole for view to enter them
-This is needed badly, especially when playing random maps.
Better visuals
Allow a setting in option menu for these ideas. For the people that have the slow computers.
Better missile impacts - not just little white dot
Damage Battle ship smoke trail - so we can follow them when they jump out to other planets.
Moving guns - battle ships guns should recoil when they fire, it would make them seem more powerful.
-I would like to see this added, I need to figure out if its possible to mod this in though. I would do it if I knew more about how the turrets work in this game.
Better Info
Mouse over a ship to tell us what power is being used against us on that ship
View Only Our Fleet health bars, - when in a big fleet with 100's of ships, we are not able to see our own health.
I can see the health of all my ships in a planet orbit, even if there is 100+. Did you turn "Stacking on" in the view menu of the logistics Viewer (The thing on the left, forgot what it is called)? If stacking is on you won't see all the health of your ships because anything that is not a capital ship, gets stacked if there are 10 or more of the same frigates/crusiers in the same area.