Ok, so I'm a big strategy player...both TB and RTS and especially love Homeworld and GalCiv so have been waiting for this game for quite a while. I've played through a few games offline and will get round to playing online at some point. Before I do however I need to get off my chest the areas that I think this game shines in as well as those where its pretty awful!
1. Precisely why are there no starbases in this game?! I mean this is meant to be an all encompassing space epic and apparently no civ had the bright idea that perhaps fortifying the nearby wormhole might be a good idea to stop the enemy invading. Bring back Constructors please!
2. Planetary defenses suck and ships take too long to die. Now don't get me wrong, I'm not suggesting the inclusion of The Giant Space Turtle Of Doom which swats capitals in one hit or that the game goes down the SupCom path where you just have to flick a unit to kill it but when it takes a level 1 battleship an age to kill a light frigate methinks some balancing needs to occur.
- Ships should be more powerful but they should have less hit points, this would improve the pace of the game.
- Planet bombers are too fast. I HATE the AIs tactic of sending in 8 or so siege frigates. Don't get me wrong, I am perfectly capable of building planetary defenses and do so. I find this Extremely annoying, to the point of quitting the game.
- Static defenses should provide an area of effect around the planet, not around themselves. As it is they are largely pointless as a strike force can simply move around them. Hangars are the only choice.
- As already stated, it should be possible to fortify gravity wells that you control, not being able to detracts from the game and goes against common sense.
3. Research pace is too slow. I only ever play on fast research speed and even then spend large amounts of time making cups of tea. Obviously against a human opponent, this situation is going to be better (as you need to be more careful what you research) but there should definately be a way of influencing the speed at which things take place. I suggest a Civ style meter system where you can put a proportion of your income by the minute into research/ship building etc to speed it up. Also, more research bases above those that are required should speed research - common sense!!
4. Diplomacy and Espionage. Is shocking. Full Stop. There should be a way to find out the content of a rivals empire by spying, again this is common sense. As for the diplomacy, I like the concept but mission based needs to be supplemented with more traditional methods to influence galactic opinion of you.
As it stands, the diplomacy system in this game goes totally against common sense. There is no way that an empire can surrender to you if you are the most powerful in the region. You cannot influence a civs opinion of you by giving them things. You cannot trade techs. You cannot create missions for them. The list goes on.
5. I love the pirates, brilliant execution of this concept, beats the hell out of Civ's random appearences etc. Only suggestion is that you should be able to set an upper limit on bounty so you don't have to babysit it when a raid is imminent.
6. Fleet Supply is just plain silly. So I have a vast empire encompassing hundreds of worlds with an economy that makes the $ look more like the Z$. So I can afford a massive fleet right? No apparently not, again for no good reason. This really is a big hole in the game, once you have an empire of a certain size there is no point in expanding it more because you can't defend it properly. Fleet and Cap Ship supply should scale with the size of the map you are playing, max supply on a large map should be in the region of 10k, possibly more.
Overall, speaking as a software dev myself, I feel this game lacks content. There are numerous really obvious things that a strategy fan (4x and RTS) expects in this day and age and are missing for no good reason. This game strikes me as being half finished. Great shame as far as I'm concerned, being a big fan of GalCiv with all of its depth. Bring on version 1.5 please Stardock!