Thought of these the other day:
1) While we can create scouts for visual reconosance, I would like to see some sort of "Spies" ability to be put into the game where you could see varying degrees of information of other players/AI. Things like income, ceasefires/trade agreements/peace treaties, something about their research or research capacity, fleet/cap ship sizes, ect. As it stands now, it is very hard to know anything about another player unless you are very close diplomatically, and even then you only see their planet and ship vision. Surely with all this high-faluting technology buzzing around someone could invent a little bitty spy drone?
2) Kinda in the same vein as the above, I would also like to see greater transperency when it comes to in-game stats and numbers. Generally just more info on "what's doing what with how much" for the player to analyze and consider. Clairfying weapon and armor types comes to mind, and would be very helpful in knowing why ship A is good against ship B rather than just "being told so". Granted, some of this can be looked up in the editor, but I would rather have this available to me in-game since it would matter more then. I know I have more examples, but none are readily coming to mind right now...I'll try and add later.
Thanks again, devs, for an awesome game and your impressivly continued efforts to further refine its said awesomeness!