I didn't say that the combat troops left at home are doing nothing, I just meant to show the numbers.
I know that the military forces that are left on defense are training, inducting (more like abducting, joking btw) new recruits, and all that jazz.
So in order to make the game slightly more interesting, any ships in orbit would affect the base morale, production, soldiering on that planet. For example, too many ships in orbit (providing that you can have more than 10 in GC3, preferablly 20 at the least) and the morale will plumet (due to the fact that the people will feel oppressed, this also depends on wether or not you have recentley invaded that planet, or other morale-affecting events such as a recent tax raise), but production will increase by a certain amount (5-10% margin seems fair to me), sortof like the Egyptians using slaves to build their pyramids, all of it was based on oppression (and to some extent the god-like reverence of those rulers, caused by religion). However, if you have just the right amount of ships in orbit (like 5-10) the morale of that planet will increase, because the populace feels more protected (this could also be based on the attack power and not just the number of those ships. This would of course also depend in some way on what kind of combat system would be implemented in GalCiv3.
To go along with the recruitment aspect of the game, only a percentage of the overall population is actually recruited to become soldiers. I don't know what the system is for GalCiv2, but if a recruitment system would be implemented into GalCiv3, I think that military ships should help raise the maximum amount of people that you are allowed to recruit to become soldiers. Let's say that on a 6 Billion pop. planet, you are only allowed to recruit 25% of the population into the military (I don't care if it is realistic, this is only an example), this is without any bonus offered by researching a tech, building a social project, finding an anomaly, whatever. This is just the base value in all games. Now if you had some ships in orbit, that number would increase (not exponentially, but by something like 5-7% max). This could mean the differance between victory and defeat in a planetary invasion.
Those military ships could also keep your planet from subverting culturally (not indefinately, but long enough for you to do something about it). It would be a bit like propaganda, they would either be brainwashing, or subliminally messaging to the public that their civilization's culture is the best, and that all the rest, are bat guano for all that the public should care (if they know what's good for them, I see an ethical decision in the works here.....). This could also be used to help subvert an enemy planet culturally as well, it would put you at major odds with the other civilization, but, you'll have one more planet that they don't (and who knows, it just might have 3 Precursor Mine bonus tiles as well, mwahahahahahaha).
Also for planetary defense, a new social project. BTW I'm thinking along the lines of Star Wars Empire At War. There could (not should, could) be a social project in the game that would be sortof like an Ion Cannon. If a fleet would be in orbit around a planet with just such a social project, it would be like having an extra ship in a way (of course it would take a couple of turns to recharge/reposition itself/aquire a target). It would be able to fire a laser round out into space from the begining of combat, doing a certain amount of damage to a certain target (yes this would be random, unless Stardock decides to make Real-Time Space Battles an option/feature in the game). This attack would take place wether it was the defender's turn or not. You would probablly only be able to build one, since any more would be really unfair.
How is this for coherent Alfonse?
My replies have usually been incoherent the past while, because I have other matters to deal with (namely school work), and it usually takes alot of time for me to read through the replies. So by the time I actually get to write a reply, I have to be as quick and precise as possible. And there is also so much to cover and reply to in this post that it is a tad bit overwhelming, I can't possibly reply in detail to all the replies here. I'd love to, but I can't, since I'm usually too wrapped up in schoolwork. If all of this was taking place during the summer, I actually would reply in very precise (and structured) detail to everything here.
I do want this post to keep going though, I don't want it to go dead yet. We must make it to a 1000 replies at least (my personal hope is 3000 replies, big number ain't it). I would also like to hear what others have to say about my ideas (like the Starbase Starport that I mentioned a few replies back), I haven't really had much time to refine my ideas and then present them. So I wanted to see what other people would imagine it to be, what should be the specific numbers behind it, and whether or not it would be a good idea in the first place, or would it be too far-fetched, etc.
And even though Galactic Doom has a good argument going about his combat system, It is in a way off-topic. I'm not saying that I want it to stop, by all means, continue!!! All I'm saying, is that for about 150 replies, all this post has been, is an argument about a combat system, that may or may not be implemented into the game. If Stardock does decide to "consider" it however (keyword is consider btw), then we can start arguing about it in more detail. However if it means that much to you guys/girls (there are women that play this game to), then you can continue the argument, in fact, I'll give you my blessing.
However, the point is, that I would like to see some new (and I mean really NEW) ideas being put forward by the community. So if you would be so kind as to do so, please advertise this post on any others that you may be replying to. Just put a good word in about it, and ask other people to share their ideas. If you also see something that would be a good idea, and something that can be implemented into GalCiv3, then you can mention it yourselves here on this post.
So there is my rant. I really hope that more new ideas will be put forward, and that the ideas that have been put forward, can be refined to a larger degree.
So till next time........
Don't stop arguing (it is a very good argument).
But do remember to put in some new ideas.
Thanks
Rock On!!!!!
And to those of you that are arguing.......
LET'S RAGE!!!!!!