Of course, this wouldn't be actual "Stargates", it's just a work name so people know what we're talking about.
We never did get Stargates for GalCiv2, for a variety of reasons, and it wasn't something that you could mod in either. What I'm talking about it long-range instant teleportation between two set points, two "wormholes" or "teleportation gates", for entire armies.
Their use is simple - to cut down on transports. The bigger a game is, the greater the odds that by the time your troops get anywhere near a front line, the front line have been moved, the war is over, or the units obsolete.
In my head, they'd be between two set points. The first time you use a portal, you'd have to bind it to a single other portal, permanently. Several portals can lead to a single other portal, but that portal can only lead to one other portal, turning it in to a one-way trip, depending on what portal you came to it through.
They'd be expensive, and if built next to a city, have the option of being incorporated as a extra city tile (benefiting from a wall, for example). They'd be fortifiable if built as isolated structures, with a garrison, walls, maybe a mote, or even a tower.
(and no, I didn't start this thread just to mess with Cari_Elf and her AI woes)
