Hey all...
So I'm here to collect ideas on new game modes that could be implemented in sins and would further expand this games incredible engine.
I'm looking for ideas like a skirmish mode (translated into The DOME) which would allow fast-paced strategically rich battles where colonisation is not an issue. Downright down and dirty. Or the newly designed CtF (Capture the Flag) which to my surprise was fully supported by the sins engine!
So anybody else have game modes they would like to see in-game?
Reason for this is I'm trying to add more playstyles instead of the general...colonise, expand, econ and kill...in which the game outcome is easily decided after 20-30 minutes of play!
Play styles so far:
-Capture the Flag (once I rename a few string file it'll be perfect
)
-KotH (King of the Hill). I can see it clearly happening!!!! Might even start work on it once our forum is up-to-date and CtF completed!
-Assault :awaiting further info!
Suggestions?