i would like to see more demand options.
give me planet, money, ... or
give shipvision to ...
declare war on...
make peace with .. or ...
cancel ...treaty with ...
your max used fleetsupply is 100 or we declare war.
get my puppet and we protect you...
dont colonize this planet...
your are not allowed to build ... (carriers f.e.)
merchantoptions:
i give you (tech,planet,money) for ...
declare war on ... for ...
dont build .. for x minutes
and all other demandoptions...
maybe ther could be a spysystem where u can place spies and antispies on planets...
they sound nice, I especially like the restricting fleet size. it might be hard to check that though, so maybe you should go into a 'do not research tech xy' and include the fleet research there. less flexible, but maybe easier to realise. and it would go along with other techs like carriers or starbases or particular starbase upgrades.
also, I though about tech trees and had an idea. since these are so different it does not make sense to trade them directly. but you could sort of exchange knowledge on similar techs like starbase contruction, hulls or the like which would give both sides a bonus to research cost or time. or maybe a better idea is a tech treaty where both sides get some time or cost boost.