I recommended the game to a friend of mine and he was about to download it.
But when I told him I had to reconfigure my router to forward ports to get the multiplayer working he really got put off.
I can't say I blame him, as he hates to install or configure stuff just to get a game working. It has to work right out of the box, or its just a bad design is his opionion.
I took me 2 hours to get it working, as I even had to reset my router because it didnt accept any new forwarded ports. Such weird things (that are not suppose to happen) always happen with him also. And as he is not so good with the technical side of computers its really hard to explain such things on the phone
correction: the game is still not working correctly, It crashes half the time on connecting, even now I have forwarded my ports and set the impulsereactor options
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x7c911129
attempted to read memory at 0x0e9c943d
Program : C:\Program Files\Stardock Games\Demigod\bin\Demigod.exe
Cmd line arguments :
Callstack:
wcsncpy + 2986 bytes ((Unknown)(0) + 0 bytes)
Last 100 lines of log...
A full record of the log is stored in the Demigodlog.txt file
info: HostedBy="Urkkeli",
info: HumanPlayerCount=8,
info: NonClosedSlotCount=9,
info: Options={
info: GameType="conquest",
info: conquest={
info: DeathPenalty="Normal",
info: ExperienceRate="Normal",
info: FlagCaptureTime="Moderate",
info: FogOfWar="explored",
info: GameSpeed="normal",
info: GoldIncome="Normal",
info: GruntStrength="Normal",
info: ScenarioFile="/maps/map09/map09_scenario.lua",
info: SpawnRate="Normal",
info: StartingGold="Normal",
info: StartingLevel="One",
info: StartingWarRank="1",
info: Timeouts="0",
info: TowerStrength="Normal",
info: Victory="conquest",
info: WarScoreIncome="Normal",
info: achievements="false"
info: },
info: flagcontrol={
info: DeathPenalty="Normal",
info: ExperienceRate="Normal",
info: FlagCaptureTime="Moderate",
info: FogOfWar="explored",
info: GameSpeed="normal",
info: GoldIncome="Normal",
info: GruntStrength="Normal",
info: ScenarioFile="/maps/map09/map09_scenario.lua",
info: SpawnRate="Normal",
info: StartingGold="Normal",
info: StartingLevel="One",
info: StartingWarRank="1",
info: Timeouts="0",
info: TowerStrength="Normal",
info: Victory="flagcontrol",
info: WarScoreIncome="Normal",
info: WinningWarScore="10000",
info: achievements="true"
info: },
info: slaughter={
info: DeathPenalty="Normal",
info: ExperienceRate="Normal",
info: FogOfWar="explored",
info: GameSpeed="normal",
info: GoldIncome="Normal",
info: GruntStrength="Normal",
info: KillsToWin="20",
info: ScenarioFile="/maps/map09/map09_scenario.lua",
info: SpawnRate="Normal",
info: StartingGold="Normal",
info: StartingLevel="One",
info: StartingWarRank="1",
info: Timeouts="0",
info: TowerStrength="Normal",
info: Victory="slaughter",
info: WarScoreIncome="Normal",
info: achievements="true"
info: },
info: structuredefense={
info: DeathPenalty="Normal",
info: ExperienceRate="Normal",
info: FogOfWar="explored",
info: GameSpeed="normal",
info: GoldIncome="Normal",
info: GruntStrength="Normal",
info: ScenarioFile="/maps/map09/map09_scenario.lua",
info: SpawnRate="Normal",
info: StartingGold="Normal",
info: StartingLevel="One",
info: StartingWarRank="1",
info: Timeouts="0",
info: TowerStrength="Normal",
info: Victory="structuredefense",
info: WarScoreIncome="Normal",
info: achievements="true"
info: }
info: },
info: TotalPlayerCount=8,
info: Version="MAIN.1.00.0105",
info: dwGameID=351906,
info: dwHostPlayerID=34966
info: }
info: CVP_GameData:
szGameName: (UK) 4vs4 - eu host - no favor items
szHostPlayerName: Urkkeli
szHostIPAddress: 94.237.71.33
szPassword:
szMapName: Leviathan
szGameSpecificXML (size): 3588
szGameGUID: 35e77e41-bcf8-434a-acde-930328600954
szGameToken:
szStartTime: 0001-01-01T00:00:00
szLastNotificationTime: 2009-05-04T16:34:00.223
szGameVersion:
dwHostPlayerID: 34966
dwHostPort: 0
dwMinPlayers: 1
dwMaxPlayers: 9
dwGameTypeID: 5
dwGameMapID: 56
dwNumPlayers: 8
dwGameID: 351906
bRanked: 0
bPrivate: 0
dwHostTeamID: 0
dwHostEntityID: 0
dwWinningTeamID: 0
info: Adding name/ID mapping:[Wotse:41517]
info: >>>Entering CVPInterface::GetUserPlayerData()
info: >>>Exiting CVPInterface::GetUserPlayerData()
info: >>>Entering CVPGetPlayerAchievementsByID for 41517
info: <<<Exiting CVPGetPlayerAchievementsByID
info: JoinGame. GameID[351906], Password[]
info: >>>Entering CVPInterface::JoinGame()
info: >>>Exiting CVPInterface::JoinGame()
info: >>>Entering CVPInterface::GetGameData()
info: >>>Exiting CVPInterface::GetGameData()
info: Adding name/ID mapping:[Wotse:41517]
info: System: Connecting to game host...