It's a subject of heavy debate as to whether you should demolish your capital shipyard or not. Some people say just to demolish it, and rebuild one later if you need another capital ship. Others say to only demolish it if you need the logistics. You really cannot afford to shell out money for a logistics planet upgrade that early in the game. To answer your question, you're not alone in scrapping the capital shipyard.
I'm personally a cap-ship lover, and bringing out my second (and often third) capital ship is a high priority for me near the start of the game. For that reason, I personally shy away from demolishing the shipyard.
I normally play Advent and I'd really prefer NOT to have to scrap my capital ship factory now that Carrier Caps have been upgraded. Since the Advent have the best carrier capital ship in the game in the Halcyon and since it's now the equivalent of one carrier frigate (20 fleet supply) plus a planet bomber (12 fleet supply) and then some in addition to its other valuable abilities, I really do want to get one out there earlier in the game now. (Yes, those two extra squadrons at the start really do make a big difference in its value IMHO.) For that reason, I'd like to NOT have to scrap it. One solution is to just bite my tongue and upgrade my home terran's logistics slot. The other is to put up three labs on my asteroid (2 military at home, 1 military at the roid, 2 civic at the roid).
However, if I start out close to the enemy and if I know that he's a pro player, I'm going to scrap the capital ship factory and focus on pumping out my fighting frigates.
UH I know that. Im saying that Ive never had the need to demolish my cap factory even under stress of defeat. if your gonna try to correct someone. please read the post and not skim through it.
You're not under as much pressure to scrap your capital ship factory against the AI; it's a much more foregiving opponent than experienced human players. (In fact, the challenge the AI presents doesn't compare to playing against a human opponent at all; you guys should log onto ICO and try it sometime.)
Quoting Vimpster, reply 14Yeah if anything I would ditch the frigate factory before the capital factory because the only thing I use the frigate factory for is scouts and colony ships. Other then that my fleet through the first half of any game consists of just capital ships because you don't tend to lose them like you do light frigates so even if light frigates are cheap you are losing money if they get destroyed. Which they often do.
If you ever come online to play it against other people, don't do this. One and maybe two capital ships early game are enough and if you only build capital ships you'll get steamrolled. People use a tactic called "focus fire" where they'll order all of their frigates, perhaps 30 or 40 Illuminators, to fire on one of your capital ships all at once and then they'll go down one by one like dominoes while the Progenitor mothership restores their shields. (Or a Vasari player will focus fire his Assailants on your caps one by one while having is Egg hit them with nanites.)