this is right before what u read did u understand what its saying oh and read the whole thing u might laern somthing
Limits on memory and address space vary by platform, operating system, and by whether the IMAGE_FILE_LARGE_ADDRESS_AWARE value of the LOADED_IMAGE structure and 4-gigabyte tuning (4GT) are in use. IMAGE_FILE_LARGE_ADDRESS_AWARE is set or cleared by using the /LARGEADDRESSAWARE linker option.
Limits on physical memory for 32-bit platforms also depend on the Physical Address Extension (PAE), which allows 32-bit Windows systems to use more than 4 GB of physical memory.
It says it varies from platform= comp, operatingsystem the stuff u looking at is an example becoue they dont have the time to collect all the diferent limits from evrytype of comp and custom setup or it would say the limit on some would hit 2 some woould hit 1 some would hit 4.
Setting sins from 2 to 3 would work wonders and actoully knowing that when entrenchment came out this started it seems they limited it whith the hardcode from entrenchment.
And its proved by them announcing in the 1.05 patch that they isnt changing it wich means it could be changed
Never had problems before entrenchment .
Also before the entrenchemnt expansion i could go and play a 4 way battle on sins now it goes over the limit that sins has.
And i dint change operating systems either same old 32bit os.
Becouse i dont get it on sup commander when it hit 3 gig play and this system is xp 32 bit not 64 bit that means its not the operating system an sup commander uses more than sins in resources .
If there was still a limit all the memory intense games i play on my 32 bit system that make it rise over 3 gigs wouldnot work becouse most go over 2 gigs
that seems to mean they actuolly lowered it with the entrenchment expansion to 2 gigs
also nowadays u need 1gig or more to play most games if it was set to 2 gig limit wich olmost evryone actoully knows its 4 ur videocard would eat 1gig for itself and u wouldnot have enough to play any games except like starcraft on ur system
now pre 2002 and lower it might have been limited to 2 but that ended when sp1 and sp2 came out for xp.
also if ur using windows from a companie bought comp ur getting ripped off with the toned down crap they gave u.
saw my difference when i got the full version
and ur nuts if u think alienware or dell or one fo those companies are giving u a 300 dollar copy of windows becouse they isnt well not for free that is.
hopefully u build ur own system like me thats the best way to go
I play cod 4, sins ,supcommander , sup commander forged alliance, dawn of war, medieval 2 ,maelstrom, starwarsfoc , all the c&c s except the 4th tib wars and i played them with max graphics usage using my 7800 gs lol i use a dino to play them with and most these games hit over the so called 2 gig limit u all says on 32 bit but isnt or it wouldnot push my usage to 3.59 gigs on sins almost 4 gigs.
Also my comp is over 4 yaers old and still uses more than 2 gigs when playing games on 32 bit.
Especially with some mods. on my xp 32 bit if i was limited it wouldnot hit 3 gigs would it well and i dont have (pae) unless its itegrated in my windows or on my motherbaord.
Just becouse it says 1.52 on ze pagefile doasnt mean thats all its using becouse that mean ur physical ram is being completeley used and its having to tap into ur pagefile or backup ram wich mean the process is using over 3 gigs on windows 32 bit if ur physical is 2 gigs of ram and its still needing the pagefile wich sins does this.
Also becouse my pagefile is set to 3072 i get no minidumps when it crosses the threshold it just lags like hell and im talking about the sins hardcode threshold not windows yeh the sins hardcode wich can be set to 3.5 gigs becouse its a program being intstalled to windows.
Thats why even with 64 bit going u cant use ur other 2 gigs of ram if its hit sins limit has nothin to do with windows just that they have screwed up the game and are scared to fix it and prove us players right and also 64 bit has no real limit they fixed that yaers ago thats why u can bring a modded game to 6 gigs on 64 bit before entrenchment.
Meaning to actuolly run it well u need a 3 gig to 3.5 gig limit not 2 and u actually believed the os is still limited to 2 gigs lol it tells u up top the limit varies lol so it could be 2 gigs on older sytems where on newer ones it could be 3 to 4 gigs on mine its 4gigs my card uses one so it only has 3 for games so it pushed my pagefile to 3072 or is this to complicated for u all to understand.
so from my lat comment 3072 mb plus the 2 gigs already had the os picked that page file not me it kinds surprised me it needed it to be so high with me already having 2 gigs.
I severely doubt 1 starbase and mine fields maybe after they hit 90 on each planet the only real thin they changed was the explodies on sins and someeffects hell and added starbases thats not going to lagg u if the limit is 3.5 wich is the real limit for 32 bit os after u add the videocard in .
and if u dont believe me go do some reresaerching. i already did some reasaerching alot of reasaerching plus i live with a comp tech and most my buddies are comp techs i really dont have to ever worry about bringing my stuff to get fixed just let me friend do it for me lol and its always free