On a final not it is not graphics that is hurting the games and game play, it is the engines that are being used. Graphics are beautiful, it does not matter if the engine cannot handle something or do what the programmer wishes it to do. On that note its the fact that many games out their are either A. using the exact same game engine, or slightly altered engine was a few older games, or B a even harder method and trying to create their own engine for the game. A beautiful example of A to my understanding is demigod which uses the supreme commander game engine, but it is the damn graphics that are conveying a whole different change to the environment being portrayed.
On another note if little to no time was actually invested into thus graphics then we all be having a repeat of FFI-II where they did nothing but recycle graphics from older games and place them into newer ones. A reason why pc games is falling to console is the damn fact that people don't like to have to always worry about updating their pc to keep up with current games; which can easily be argued graphics fault (which is also a valid argument), but not every is the type of gamer which wants to worry, has the type of income, or just don't want to care about such things; which is the biggest reason people prefer console.
If you want better game play, then get off your ass, get behind a computer and start programming dammit, stop fucking yelling this and that and get your ass out their and do something about it. Why I care, I'm trying to be one of those people who put fucking hours into making those beautiful graphics in the games we see today, and I literally see being said in many of these post is; "fuck you and all the work you are putting in, you are the reason games are sucking."
Another thing; to one of the post made here, games were never considered a art in the past, they just consider something a child used to pass the time, or had nothing better to day, it was only a few years back that games actually considered pieces of artwork. It was even more recently that it was cnsidered such a peice that they actually cared to create a college course for actually fucking making them. I honestly think 3/4 of the gaming community forget the type of work put into actually making a game; not just graphics but everything about them.
I will also repeat myself here, story surpasses everything; gameplay and graphics. I've stopped playing some beautifully modeled game because of a bs story, and kept playing games that literally had no damn graphics but I loved the story.
All hail final fantasy mystic quest, 1 - 7.
Edit again
i can't even leave it right here because I still see this as a matter of the game, their are games and titles that I automatically eith look for A. story, or B. both great/good/ok graphics and fun game play.
Final fantasy; is a series where story should always rule over everything, and even though I don't like some of the later games, it does not deny story being its main thing.
Twisted metal on the other hand is a game that after twisted metal 2; I stop coming to the series for story and cared more about fun carnage, game play, and at least, decent graphics.
Empire earth/supreme commander/rise of nations; are games that are ultimately dominated by game play, but their graphics are all decent in my eyes.
Demigod; I had originally come to this game looking for a beautiful story, it was the story on the back of the box that led to me buying this game, not the graphics and not queen of thorns. But I still return to this game because it has some of the most beautiful graphics I have seen in many if not most games of its genre.
Thief series/Assassin creed; These are stories where story dominated to this day their story continue to dominate (even though really no game can do stealth justice on the level the thief series did, but assassin creeds does a decent job to me). But really outside running, hiding, and specefic area climbing, thief game play was little, but please by all means try and blame it on graphics, which these are two game series where graphics were little more important then other due to the type of games they were (stealth and hiding in shadows).
I can go on with the list but you get my point.