Sorry, I'm still very new here, and I am not clear as to what the state of development is here. IIUC, the last official patch is quite some time ago, and things look they are fairly stable, and if I am not mistaken, the developer is busy elsewhere while the publisher has its hands full with Elemental and other woes. So the main question is:
Is there any consensus regarding another patch? Will there be one, and if so, sometime this year?
The second main question would be regarding what would be in it. The only thing I would be interested in besides a few balance tweaks (I'd like to see anti-medium damage toned down vs. capital and very heavy, as well as the composite damage that very heavy units do vs. at least vs. capital) would be improvements to AI. I am primarily interested in SOSE as a single-player game, for lots of reasons, I would like to see the AI improved beyond mere bonuses to production / cheating. I'd like to see the AI be able to coordinate something like a "plan" and be able to launch something like an attack, instead of just dribbling in forces piecemeal into a system it cannot really take that way. Also, I'd like to see it attempt to recoginze meaningful systems as worthwhile resource elements and attempt to defend these reasonably. I'd also like to see it attempt to research somewhat more systematically and meaningfully. Is this something that is thinkable, doable, at least to some minor degree? Or is this basically not on the radar screen (because, perhaps, the game is seen now as primarily multiplayer)?
Thanks so much