Observed results:
Added Rook Structural transfer build (copied tower slam build and swapped hammer slam for transfer)
probably adequate.
Enhanced AI 0.26.27/uberfix 1.03/FavorMod 2.1.2
Settings: cata/High Towers - all other settings on default
AI settings: normal
rook(h)/rook/rook/rook v rook/rook/rook/rook
Observed results:
noticed 1 rook on my team over did it a bit early working on the tower. stayed way too long - didn't try to retreat either when at like 1k hp and died.
1 enemy rook decided to push past the tower on the cooldown flag side to use structural transfer on a tower a rook my team. He died as a result. AI SHOULD have either fled or used structural transfer on the closest tower.
I don't agree with the logic to have the ai only feed on enemy towers or enemy rook towers. It should do that as a primary, but it the ai has its own tower farm up and needs hp, it should steal hp from one of its own towers so it can stay in the lane longer. Otherwise, the ai rook will always be taking extra damage, pushing up to get a heal off another tower when a safe heal was available.
still not seeing many boulder rolls... actually, let me take that back. The boulder roll behavior is MUCH better.
the more I watch the ai use structural transfer, the more i kill it. Really needs to change the way it thinks. Honestly, I'd make it so its first target is one its own rook towers. It just seems to be willing to walk into whatever with struct transfer, which gets it killed.
Also, if its going to attack a normal tower, can we have the rook OPEN with struct transfer regardless of its current HP?
Plus, if the ai can only use enemy towers to use struct on, what happens when the ai is being chased away and desperately needs a heal? I'd have to drop a tower for him to have a chance to cast that on.