Sure are a lot of "my opinion is better than yours" people in these here forums. I feel like putting in my slightly derogatory comments too.
I don't think many people have a problem with good DLC, but the unhappy campers (me included) with the newest fad is that for every good DLC, there are 2 bad ones. And to quantify what I consider as bad, they're not worth the price of admission. $10 for an actual six hour adventure isn't so bad. $10 for a six hour adventure that really only takes me 2 hours is not. $15 for 3 multiplayer maps? No. Thankyou. DLC that was taken out of the game for the sole purpose of selling it? Bad. I still savor the tears of the legion of captain bioware's who still deny that Shale was an original character, even though bioware didn't delete all of his original files from the game disc.
Don't buy them you say? I don't. Want me to not complain about it on a public forum about gaming? Go fuck yourself!
I hope for every one sale it each worthless DLC has, it gets pirated 1000 times, so that we can have separate installation limits per DLC, and have to call the developers $4.99/minute hotline every time we have to install them, or that without a constant internet connection the game will force close and your saves will be unloadable... scratch that, the last one already exists.
I'm hoping that when DRM hits full swing on the consoles next generation, coupled with the economy struggling along, that all gaming platforms will huge hits and wipe out most of the playing field. Then maybe we can have some actual new innovation, tech rushing, and advancements instead of the stagnant industry we're rutting around in today.
And in the 10 seconds that I skimmed through, I saw a lot of people mention inflation and how $60 is still a good deal for a game. That's a neat economic 101 tidbit without considering any other factors involved, so since that's cool, I'll throw some in too. Forgetting about production and distribution costs plummeting, as well as the many game companies becoming industry giants, and probably many other factors my economic 201 class didn't teach me, we'll just settle on units sold. More gamers, more systems, more sales, more profit.
I'm still undecided on my view of cosmetic DLC that adds nothing to gameplay. If people want to play Barbie Dress Up Fashion Show, but do it while playing Portal 2 or Hat-Fortress, and are willing to pay lots of money to do so, and it means that I'll get free meaningful updates, then it doesn't sound so bad. The idiots suffer and we all get the benefits. I'd still prefer the old nostalgic ways, but as long as it's not free-to-play, but pay-to-win then it's easier to stomach.
I'm sure there is bad DLC, but if I get so much as Diablo II: Lord of Destruction quality or above without breaking the bank, I'm a happy camper.
You honestly think that the Fallout DLC is the same quality as LoD was as an expansion? If you paid $50 for just the 5 DLC's from FO3, would it have been a good game? How does that $50 compare to the $50 of the vanilla game?
If you think that DLC is mostly on par with LoD, I either need some of the drugs that you use, or need directions to your state of mind, because reality isn't nearly as nice.