I think the series was good and all but it's much too linear for what Sins has to offer.
I've already diverged from the series just by having the organic cylons fighting the full strength colonials so pure story line cannon is out the window.
The question really is could the Cylon's gain the knowledge to build the Resurrection Hub eventually?
I'd say the answer is probably yes at this point.
Should Cylons start with a working resurrection hub?
Possibly. I like this part of the story line.
Can Cylons research the ability to build more resurrection hubs?
Sure... The amount of time that passes in a Sins game is relative. It could be 1 year, 10 years or hundreds of years IMO based on the view point of the person playing the game. It only seems natural as the Cylons progress they gain access to more advanced structures.
What will the resurrection hub do?
Well, this is where we must blend the BSG universe with the Sins universe. The ability to resurrect lost experience is a Sins function that can be used to simulate downloading a Hybrid's knowledge into a new Hybrid shell.
One thing that is important to me is the AI is able to successfully use resurrection. I have an idea on how to make this work for the AI taking advantage of how Abilities and Buffs work so the AI won't target Capitals that have previously been Resurrected.
I'm not real keen on using the Armada ability to spawn ships at enemy planets. It just seems a bit to contrived for my tastes.
How will Resurrection Ships tie in With Resurrection Hubs?
Not really sure whats fully possible here yet. But it may be possible to link a Resurrection Ship with a Hub somehow allowing remote resurrection to only occur while the linked Hub is alive. If it's not possible then ultimate ability may just be standard resurrection.
The Resurrection Ship itself should have abilities that boost the Cylon fleet's performance in addition to the colonize ability. For example: increasing strikecraft dps could be an option as the cylons get fidgety if they think they are out of range of resurrection. Maybe resurrect strikecraft as the AM required ability.
Is the Resurrection Hub a Super Weapon or Star Base?
It really could be either at this point now that the AI builds Super Weapons. There are also advantages and disadvantages to both approaches so I may try them both out to see which I like more.
The easier implementation is as a Super Weapon so I'll probably start with that approach first.
I'm leaning towards star base though as I just don't see the Resurrection Hub as a super weapon in terms of remote planet targetting that the AI would use to any real benefit.