In the Elemental forums, we have one regular poster that has recently reported having driver/crashing issues since the latest Steam update. He thought that this might be Nvidia driver related (btw, GFireflyE is still using XP), but the Steam drivers are one of the suspected culprits for his issues.
Thread here:
https://forums.elementalgame.com/448895/page/2/#3407991
I share this because it may be relevant to this discussion. More 'moving parts' means more places where errors can occur, which is why I'm not a huge fan of Steam installs. Some games I HAVE to use Steam to get, but given the choice I'd prefer an 'untethered' install that isn't phoning home all the time.
I've also had some other Stardock installs go 'wonky' since I've been using Steam for updates. For example, even though I haven't updated GalCivII:TOA in a while, my shortcut stopped working recently. I was able to work around it by following the shortcut to the install folder and selecting the TOA execute directly, but the point is that the original shortcut was working before and simply stopped working.
Same for Political Machine 2008. Game stopped working with the shortcut, but when I delved into the install folder and changed the shortcut to point directly at the exe, it started working again. Again, I suspect Steam for causing the issues.
Once a game is installed, if it worked intially, it should work essentially forever, barring hard drive corruption or some other catastrophic event. But now that I've had at least two Stardock products do this, well this makes the Stardock product 'look bad' and causes people to pull their hair out trying to figure out what just went wrong, when it seems to be the 'intermediary' client that broke, not the actual game install.
It wasn't that long ago that Brad and the guys at Stardock were championing DRM free, and Steam does not feel DRM free to me.
So, again, I'll ask for both a Steam Version and a GOG version. If you want to bind multiplayer to Steam, that's fine, but for those of us that mistrust Steam, for whatever reason, we should have another option. I do realize that the GOG version of GalCivIII might not have 'real time' AI updates, but some people are simply content to wait for the next patch, and don't need 'real time' updates.
Food for thought.