you sure about that? I saw some of his other posts on the forum about this sort of idea and it sounded like placing the actual structures. how are you suggesting to do it precisely? (im a programmer and modder so you dont need to dumb it down for me)
It's already been done by other mods. I thought the most elegant solution I've seen was placing an ability on scouts which allows them to place a permanent phase node buffs on every planet while they are exploring. Basically once explored, you could go to any planet from any planet. For non-random maps you could also place some sort of marker unit that spawns at all planets, places the phase node buff, and then self destructs before the players even realize it is there.