"Reveal map"-mode is clearly superior to the scanning game. But I do wonder if it needs a lot better onboarding. Is there anything in the single player game that prepares new players for reveal map?
This is anecdotal, but I played a lot of quickmatches this weekend (45 according to the game, though surely that can't be right...). A huge percentage of them had the opponent founding with a D bond rating. Usually it'd be somebody playing their first or second multiplayer game, and being completely confused about why they were crushed with debt. So I'd explain how the reveal map mode worked, the game would be over in 5 minutes, and then the next game they'd do exactly the same thing. And only on the third time did they actually understand and actually wait a bit.
(I thought I read somewhere that the plan was to change quickgame to be 4p FFA in beta 7. That's going to be an absolute disaster if the tutorials don't teach new players about the game as it is normally played. As things are, it seems like there's always going to be a free early buyout for someone that'll completely distort the game).