Zooming out to a map full of icons where people play the game as icons is not a viable commercial game strategy.
So now, we won't be doing that.
However, in next week's update, we will have the first pass at the situational map where the player hits the space bar and it brings up a map of the world with what is happening on it. It will evolve over the next few months.See the Sins of a Solar Empire strategic zoom concept
to get an idea of what we'd be inclined to do here.
But we have no plans to allow players to zoom out and display every unit as a little icon. Sorry.
First bold: Huh? Zooming out and refocusing on the point of the map is exactly what Sup Com does. Why is this not viable?
Second bold: I've been playing Sins since 2008. There's full galaxy zoom, you can focus on any planet (and the units in the planet's GW) you want or need to to manage the empire.
There is no reason not to have full zoom. How can you appreciate the scale and scope of the battle if you can't see it all? How can I monitor what an enemy is doing if I've defeated the fog of war with sensors or patrolling scouts and I have visual access to a sector of the map. Makes no sense. It's just tedious when you have to think fast to redirect a battle order or command on the opposite side of a map. Also, the commands are tedious. If I want a unit do a patrol, I should be able to do it as Sup Com would do it. Click patrol and easily create a patrolling area by widening waypoints circularly. That's what patrol is. Intsead, the units have to return to the point of origin to be redirected?
Also, there's no assist command if you want an engineer to help another engineer. I mean common dudes... if you're going to rip off a game... do it right.
*oh and tilt would be nice too. I'd like to see a battle from ground level in 3d. That would be sweet.
** double edit
If these suggestions are not intended for the game you envision, I beseech you to think of a "Sup Com" mode or mod that can easily be built in. I've already read on the Sup Com FA forever forum... "no zoom, no buy."
The more you make it like Sup Com, you're instantly attracting the thousands that have played and loved Sup Com. It just makes sense to sell games.