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Oxide Games
Ashes Benchmark Test - ©2015
C:\Users\Dad FX\Documents\My Games\Ashes of the Singularity\Benchmarks\Output_15_12_11_1506.txt
Version 0.70.15177
12/11/2015 15:09
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== Hardware Configuration ================================================
GPU: NVIDIA GeForce GTX 950
CPU: AuthenticAMD
AMD FX(tm)-6300 Six-Core Processor
Physical Cores: 3
Logical Cores: 6
Physical Memory: 8162 MB
Allocatable Memory: 134217727 MB
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== Configuration =========================================================
API: DirectX 12
Resolution: 1920x1200
Fullscreen: True
Bloom Quality: High
PointLight Quality: High
Glare Quality: Low
Shading Samples: 4 million
Terrain Shading Samples: 4 million
Shadow Quality: Low
Temporal AA Duration: 0
Temporal AA Time Slice: 0
Multisample Anti-Aliasing: 2x
Texture Rank : 2
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== Results ===============================================================
BenchMark 0
TestType: Full System Test
== Sub Mark Normal Batch =================================================
Total Time: 60.031033 ms per frame
Avg Framerate: 50.273994 FPS (19.890999 ms)
Weighted Framerate: 49.606857 FPS (20.158503 ms)
CPU frame rate (estimated if not GPU bound): 65.080505 FPS (15.365584 ms)
Percent GPU Bound: 78.584076 %
Driver throughput (Batches per ms): 1739.445190 Batches
Average Batches per frame: 3212.632568 Batches
== Sub Mark Medium Batch =================================================
Total Time: 61.974201 ms per frame
Avg Framerate: 44.808968 FPS (22.316961 ms)
Weighted Framerate: 44.415817 FPS (22.514502 ms)
CPU frame rate (estimated if not GPU bound): 61.188229 FPS (16.343012 ms)
Percent GPU Bound: 98.332527 %
Driver throughput (Batches per ms): 2738.345947 Batches
Average Batches per frame: 7016.935547 Batches
== Sub Mark Heavy Batch =================================================
Total Time: 57.995953 ms per frame
Avg Framerate: 42.761604 FPS (23.385466 ms)
Weighted Framerate: 42.541153 FPS (23.506651 ms)
CPU frame rate (estimated if not GPU bound): 50.617371 FPS (19.756063 ms)
Percent GPU Bound: 84.983742 %
Driver throughput (Batches per ms): 3208.289795 Batches
Average Batches per frame: 15701.428711 Batches
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== Shot Mid Artemis Battle Shot =========================================
Total Time: 4.952246 ms per frame
Avg Framerate: 44.020428 FPS (22.716724 ms)
Weighted Framerate: 43.881229 FPS (22.788788 ms)
CPU frame rate (estimated if not GPU bound): 60.764515 FPS (16.456972 ms)
Percent GPU Bound: 99.469803 %
Driver throughput (Batches per ms): 1741.939087 Batches
Average Batches per frame: 4326.903320 Batches
== Shot Far Artemis Battle Shot =========================================
Total Time: 4.978803 ms per frame
Avg Framerate: 40.371147 FPS (24.770164 ms)
Weighted Framerate: 40.218117 FPS (24.864416 ms)
CPU frame rate (estimated if not GPU bound): 55.998875 FPS (17.857502 ms)
Percent GPU Bound: 100.000000 %
Driver throughput (Batches per ms): 2348.750732 Batches
Average Batches per frame: 7933.686523 Batches
== Shot Satellite Shot =========================================
Total Time: 5.009183 ms per frame
Avg Framerate: 38.529236 FPS (25.954317 ms)
Weighted Framerate: 38.333324 FPS (26.086964 ms)
CPU frame rate (estimated if not GPU bound): 40.935970 FPS (24.428394 ms)
Percent GPU Bound: 27.887562 %
Driver throughput (Batches per ms): 2935.270264 Batches
Average Batches per frame: 16008.331055 Batches
== Shot Fighters Satellite Chase =========================================
Total Time: 12.008752 ms per frame
Avg Framerate: 59.623180 FPS (16.771999 ms)
Weighted Framerate: 59.367249 FPS (16.844305 ms)
CPU frame rate (estimated if not GPU bound): 60.948406 FPS (16.407320 ms)
Percent GPU Bound: 11.827284 %
Driver throughput (Batches per ms): 772.158875 Batches
Average Batches per frame: 1245.479004 Batches
== Shot Surrounded T3 Shot =========================================
Total Time: 4.990677 ms per frame
Avg Framerate: 45.284431 FPS (22.082644 ms)
Weighted Framerate: 45.188206 FPS (22.129667 ms)
CPU frame rate (estimated if not GPU bound): 69.738632 FPS (14.339254 ms)
Percent GPU Bound: 100.000000 %
Driver throughput (Batches per ms): 2512.680176 Batches
Average Batches per frame: 4359.000000 Batches
== Shot Overhead Top Battle Shot =========================================
Total Time: 5.004142 ms per frame
Avg Framerate: 43.963577 FPS (22.746101 ms)
Weighted Framerate: 43.878700 FPS (22.790100 ms)
CPU frame rate (estimated if not GPU bound): 67.531395 FPS (14.807927 ms)
Percent GPU Bound: 100.000000 %
Driver throughput (Batches per ms): 2657.732666 Batches
Average Batches per frame: 5367.881836 Batches
== Shot Sideline Battle Shot =========================================
Total Time: 4.999713 ms per frame
Avg Framerate: 51.002926 FPS (19.606718 ms)
Weighted Framerate: 50.812492 FPS (19.680201 ms)
CPU frame rate (estimated if not GPU bound): 62.868790 FPS (15.906144 ms)
Percent GPU Bound: 94.416641 %
Driver throughput (Batches per ms): 2075.074951 Batches
Average Batches per frame: 4502.231445 Batches
== Shot Bomber Chase Cam =========================================
Total Time: 6.984617 ms per frame
Avg Framerate: 39.515408 FPS (25.306583 ms)
Weighted Framerate: 39.308846 FPS (25.439566 ms)
CPU frame rate (estimated if not GPU bound): 56.197479 FPS (17.794394 ms)
Percent GPU Bound: 99.365494 %
Driver throughput (Batches per ms): 2729.426270 Batches
Average Batches per frame: 10046.207031 Batches
== Shot Long Shot =========================================
Total Time: 10.020876 ms per frame
Avg Framerate: 40.715004 FPS (24.560970 ms)
Weighted Framerate: 40.539623 FPS (24.667223 ms)
CPU frame rate (estimated if not GPU bound): 60.685905 FPS (16.478291 ms)
Percent GPU Bound: 100.000000 %
Driver throughput (Batches per ms): 3425.081299 Batches
Average Batches per frame: 8705.105469 Batches
== Shot Fighters Chase Cam 1 =========================================
Total Time: 14.984900 ms per frame
Avg Framerate: 45.379009 FPS (22.036619 ms)
Weighted Framerate: 45.034645 FPS (22.205128 ms)
CPU frame rate (estimated if not GPU bound): 60.924873 FPS (16.413656 ms)
Percent GPU Bound: 96.927605 %
Driver throughput (Batches per ms): 2865.379639 Batches
Average Batches per frame: 6963.111816 Batches
== Shot Satellite Shot 2 =========================================
Total Time: 8.012207 ms per frame
Avg Framerate: 44.931442 FPS (22.256130 ms)
Weighted Framerate: 44.765575 FPS (22.338593 ms)
CPU frame rate (estimated if not GPU bound): 49.260033 FPS (20.300432 ms)
Percent GPU Bound: 53.920792 %
Driver throughput (Batches per ms): 3212.317383 Batches
Average Batches per frame: 15191.248047 Batches
== Shot Top Battle Shot =========================================
Total Time: 5.000437 ms per frame
Avg Framerate: 42.796261 FPS (23.366528 ms)
Weighted Framerate: 42.693977 FPS (23.422508 ms)
CPU frame rate (estimated if not GPU bound): 55.632942 FPS (17.974962 ms)
Percent GPU Bound: 100.000000 %
Driver throughput (Batches per ms): 3024.949463 Batches
Average Batches per frame: 11002.079102 Batches
== Shot Sideline Battle Shot 2 =========================================
Total Time: 9.990715 ms per frame
Avg Framerate: 42.739685 FPS (23.397459 ms)
Weighted Framerate: 42.663834 FPS (23.439054 ms)
CPU frame rate (estimated if not GPU bound): 53.210663 FPS (18.793224 ms)
Percent GPU Bound: 98.489883 %
Driver throughput (Batches per ms): 2831.890137 Batches
Average Batches per frame: 11600.524414 Batches
== Shot Fighters Chase Cam 2 =========================================
Total Time: 9.998259 ms per frame
Avg Framerate: 46.608116 FPS (21.455490 ms)
Weighted Framerate: 46.149712 FPS (21.668608 ms)
CPU frame rate (estimated if not GPU bound): 63.470348 FPS (15.755389 ms)
Percent GPU Bound: 98.143387 %
Driver throughput (Batches per ms): 1937.676636 Batches
Average Batches per frame: 3619.100830 Batches
== Shot Long Shot 3 =========================================
Total Time: 4.993566 ms per frame
Avg Framerate: 38.649734 FPS (25.873398 ms)
Weighted Framerate: 38.575203 FPS (25.923388 ms)
CPU frame rate (estimated if not GPU bound): 45.914722 FPS (21.779507 ms)
Percent GPU Bound: 98.041176 %
Driver throughput (Batches per ms): 3369.416748 Batches
Average Batches per frame: 22933.611328 Batches
== Shot Mountain Air Battle Shot =========================================
Total Time: 10.010967 ms per frame
Avg Framerate: 48.446865 FPS (20.641171 ms)
Weighted Framerate: 48.326057 FPS (20.692770 ms)
CPU frame rate (estimated if not GPU bound): 66.937714 FPS (14.939261 ms)
Percent GPU Bound: 99.556259 %
Driver throughput (Batches per ms): 2283.879150 Batches
Average Batches per frame: 4353.623047 Batches
== Shot Sideline Battle Shot 3 =========================================
Total Time: 4.993907 ms per frame
Avg Framerate: 51.662956 FPS (19.356228 ms)
Weighted Framerate: 51.466217 FPS (19.430222 ms)
CPU frame rate (estimated if not GPU bound): 66.991096 FPS (14.927357 ms)
Percent GPU Bound: 95.892784 %
Driver throughput (Batches per ms): 2560.917480 Batches
Average Batches per frame: 4720.899414 Batches
== Shot Panoramic Battle Shot =========================================
Total Time: 9.998363 ms per frame
Avg Framerate: 43.007042 FPS (23.252007 ms)
Weighted Framerate: 42.897099 FPS (23.311600 ms)
CPU frame rate (estimated if not GPU bound): 52.368141 FPS (19.095579 ms)
Percent GPU Bound: 97.066238 %
Driver throughput (Batches per ms): 3275.629395 Batches
Average Batches per frame: 17126.550781 Batches
== Shot Mountain Air Battle Shot 2 =========================================
Total Time: 5.000964 ms per frame
Avg Framerate: 49.590439 FPS (20.165176 ms)
Weighted Framerate: 49.497135 FPS (20.203190 ms)
CPU frame rate (estimated if not GPU bound): 60.804955 FPS (16.446028 ms)
Percent GPU Bound: 95.160751 %
Driver throughput (Batches per ms): 3494.951904 Batches
Average Batches per frame: 8370.208984 Batches
== Shot Low Vista =========================================
Total Time: 10.013449 ms per frame
Avg Framerate: 43.441578 FPS (23.019423 ms)
Weighted Framerate: 43.331028 FPS (23.078152 ms)
CPU frame rate (estimated if not GPU bound): 51.603962 FPS (19.378357 ms)
Percent GPU Bound: 95.275520 %
Driver throughput (Batches per ms): 3282.895020 Batches
Average Batches per frame: 16953.167969 Batches
== Shot Fighters Satellite Chase 2 =========================================
Total Time: 7.014520 ms per frame
Avg Framerate: 57.594818 FPS (17.362673 ms)
Weighted Framerate: 57.282665 FPS (17.457287 ms)
CPU frame rate (estimated if not GPU bound): 70.131332 FPS (14.258961 ms)
Percent GPU Bound: 76.619873 %
Driver throughput (Batches per ms): 1194.557495 Batches
Average Batches per frame: 2046.309326 Batches
== Shot High Vista =========================================
Total Time: 4.977513 ms per frame
Avg Framerate: 38.975292 FPS (25.657282 ms)
Weighted Framerate: 38.855808 FPS (25.736179 ms)
CPU frame rate (estimated if not GPU bound): 48.201717 FPS (20.746149 ms)
Percent GPU Bound: 97.035942 %
Driver throughput (Batches per ms): 3401.709473 Batches
Average Batches per frame: 21580.746094 Batches
== Shot Small Mountain Battle =========================================
Total Time: 5.005663 ms per frame
Avg Framerate: 52.140945 FPS (19.178785 ms)
Weighted Framerate: 51.878689 FPS (19.275738 ms)
CPU frame rate (estimated if not GPU bound): 67.118439 FPS (14.899035 ms)
Percent GPU Bound: 95.629326 %
Driver throughput (Batches per ms): 1923.673340 Batches
Average Batches per frame: 3938.271973 Batches
== Shot Bomber Chase Cam 2 =========================================
Total Time: 11.056778 ms per frame
Avg Framerate: 45.854225 FPS (21.808241 ms)
Weighted Framerate: 45.378857 FPS (22.036694 ms)
CPU frame rate (estimated if not GPU bound): 67.166580 FPS (14.888356 ms)
Percent GPU Bound: 98.217621 %
Driver throughput (Batches per ms): 2280.157959 Batches
Average Batches per frame: 4247.593750 Batches
The GTX 950 increased FPS from 21 avg, over a GTX650.