This is a screenshot from my game that shows that a player AI built 80 structures: http://steamcommunity.com/sharedfiles/filedetails/?id=680678311
How is this possible?
I noticed one of the other AI's had 70 buildings and they *will* switch when buildings become unprofitable. So my guess would be: it was a very long game (12+ sols), the AI switched a lot of buildings and "bribe a claim" was part of the Black Market options.
This particular statistic is a bit misleading because it does not count the number of buildings on the map at the end of the game but rather the total number of buildings built throughout the game (i.e. it counts all of the transitions. If you build 3 steel mills then scrap them when steel is super cheap to make 3 farms - that's 6 buildings you've built as far as that spreadsheet is concerned). It's quite possible that prices were jumping all around and the AI was just making a ton of transitions
No, but I replayed the top Daily Challenge, and the user used a trainer on the game to instant upgrade his HQ, and give himself MEGA money to buyout their competitors.
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