I'm not going to call it a bug outright, but attacking feels glitchy.
I noticed the issue while playing the campaign mission where you take the enemy node that is protected by weird "pink ring" regen shields (the one where you first get bombers, I think).
I sent in a whole bunch of troops, and wanted them to blast the snot out of a particular building.
So what did they do?
Well, they moved in slowly, some shot where I had hoped, and others adopted random targets.
Not the outcome I wanted in this case.
having said that, I did notice that bombers seem to target the right general area on their first run at a target.
... and then they drop all over the place on their second and later runs...
hard to strategize if you can't do things like blast troublesome bldgs. with any degree of reliability.
Currently feels closer to "point them in right direction and cross fingers"