I may have to hunt these down and disable them. This is getting problematic...
For anyone interested in stopping this from happening, go to your Mod folder and open up the folder for the More Anomalies Mod. Open the Game folder, then open MA_AnomalyDefs.xml in a text editor.
Add an 'open comment' <!-- before MA_GE_Artifact0, like this:
<AnomalyGroup>
<InternalName>Artifacts2</InternalName>
<DisplayName>ARTIFACTS_LABEL</DisplayName>
<Weight>10</Weight>
<!-- REMOVED TO AVOID EVENT SPAM
<Anomaly>
<InternalName>MA_GE_Artifact0</InternalName>
<DisplayName>MA_GE_Artifact_Name</DisplayName>
<Description>MA_GE_Artifact_Dec</Description>
[...]
Then put a 'closed comment' --> after MA_GE_Artifact15 like this:
<StringParam>OutbreakEvent</StringParam>
</PerformAction>
</Triggers>
</Anomaly>
-->
<Anomaly>
<InternalName>PBuildArtifact</InternalName>
<DisplayName>PBuildArtifact_Name</DisplayName>
<Description>PBuildArtifact_Dec</Description>
[...]
This will stop the anomalies that trigger galactic events and prevent event spam on larger maps while preserving the other new anomalies. No criticism of the relevant mod is implied (I enjoy it).