1) I'm moving troops along, and one strays off, decides to pick a fight, all by itself, with a huge army at a nearby node. WHY?! Wish it wouldn't do that. Makes unit seem exceptionally brain dead.
2) I call for reinforcements, and rather than follow the trail that I've blazed around the map, the unit takes the shortest course, and plows right through enemy territory, and it killed. Makes unit seem exceptionally brain dead and suicidal. Wish it wouldn't do that. I do realize why it does try that, though. I just shouldn't do it if the course isn't safe. The only way to stop it is to disband entire army, issue unit separate directions, and then reform army. That's LOTs of clicky. If the game genuinely wants to be macro, this MUST get fixed.