I've noticed that when you select the engineer the yellow ring that surrounds it letting you know it's selected is now almost transparent, even harder to see when you zoom out. Is this by design or a bug? I'm guessing it's by design but a bit of an issue for me since I have to keep double checking that the engineer is select when a few are bunched and I need to issue orders.
Would be nice to get it the way it was where it was more prominent (at full opacity).
If anyone knows what file i would modify to make this more prominent that would be appreciated.
I've linked to a screenshot. http://i.imgur.com/46PzwOF.png
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As you can see in Ashes the base game (screenshot below). It was easy to see. I just can't see any good reason to make it difficult, near impossible for people (and I'm already short sighted with bad eyesight) which really does hinder (it's why we don't play the dark maps), there near impossible to see the paths and where to go. Anyway, here's the selection yellow marker in ashes base game which is easy to see it would be nice reverting it back.
Screenshot: http://i.imgur.com/05UENki.png
These are the kind of small issues that really are extremely frustrating that can spoil a game. The games we had last night 2 of us were always double checking we selected the engineers (I can only assume it's just like that on other small units) and even worse when you zoom out. I didn't build smaller units last night just Air and dreads but this is a Bad call imo you made if this is by design there's no good making it more difficult for people to view things.
I'm currently trying to find the file and where to edit to get it back to full opacity, I understand this selection marker is using the RGBA value? with the "A" controlling the opacity? Anyway, i really can't find where to edit this or what file so any help as a make do fix would be greatly appreciated. Thanks for listening.