As you mentioned in the upgrade list for 0.9, I can no longer get more than 1 culture items per culture point (dagnabbit! I enjoyed being able to make all of my worlds have a class of 61 and be able to give my fleets a logistics value of over 200).
However, the user interface still behaves differently when you are selecting culture items during your turn and when you are selecting culture items during an AI turn.
Spending culture points during your own turn:
- when you click on a culture item, you are immediately asked whether you want to spend a culture point on that item
- when you no longer have any culture points to spend, clicking on a culture item xxxx
Spending culture points during an AI turn:
- when you click on a culture item, nothing happens - you can click on as many items as you want as many times as you want and nothing happens
- however, when it is your turn again, you will get the popup window asking if you want to spend a culture point FOR EVERY ITEM YOU CLICKED ON
- it is not at all clear which culture item you received, but it is clear you no longer get all of them
As I see it, you have 2 options:
- Stop players from being able to spend culture points when it is not their turn
- Make the experience the same whenever a player spends culture points, whether it is their turn or not