After the recent change making the pirates and aliens more aggressive, I've noticed the space bugs are a major problem. On godlike difficulty, the small bugs get like 13 moves. The big ones get 20. That's 2-3 times the number of moves I have early game. This creates a big problem, especially when you consider they also get a huge hit points buff. What can happen is I send command ship out to survey, and bam! it gets hit by one of these out of nowhere. Now my irreplaceable survey ship is gone forever. (That's another thing; I feel like there should be a way we can replace these if they get destroyed.) For now, I'm going to try sticking the Defensive Measures policy on, but I think this is definitely an issue that needs to be addressed.