Very nice. poor opponents (i mean not aggresive) at default settings. Which is probably right, but I used to struggle at the default levels as they attacked me early. I am either getting better or this has much changed - no view one way or the other, just a report. I must try boosting the AI skills in my next game.
bugs and 'improvements'-
a) overall happiness button on the starmap graphs

bar along the bottom (under icons) showing research progress
c) a way to 'jump to' selected ships destination (and back) quickly (or see it on nav-map)
d) a dot or dash next to planet-side shield (dot-warship,dash-other?) to signify the number of units on station round planet
e) ability to 'mark location' (like in RPG maps) this would be great for returning to interesting spots such as planets anomalies or resources.
f) more interestintg consequences of entering wormholes (simple one would be death or transfer ship to enemy race)
G) Diplomacy - ability to converse with other races to say "do not attack planet/race" with consequences being "WAR" or "cash/trade/culture"
h) please fade the starmap gridlines back into space a bit
i) BUG disband calls up rename ship as does Guard
j) it would be great to upgrade ships at stations/planets with shipyards (1.x?)
k) tri-strontium upgrade etc shows ships as damaged????
l) It would be great to boost planet pop with additional colony ships (1.x?)
m) overlapping coloured circles obscure smaller planet circles for exampel for population PLEASE would it be possible to use translucent colours or rings rather than solid circles? don't know how this would look aesthetically
n) To me this is important. When selecting planetary projects I would LOVE to see a grapghical representation (a construction mini-map) of where that planet is in space. Often when u get a pop-up, what determines what you build is dependent upon where the planet is in space.
o) spacestation upgrades - same as above
p) when u get a series of projects, if you implement one, click next then think 'hang on' and want to go back, the last one is not the last one you looked at (its probably the last one in the planet file order?)
s