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I just wanted to bring up something that was mentioned here before, to keep it from being forgotten.
I and some others had indicated that we would like to be able to pick a difficulty level, and have the computer randomly assign the relative abilities of the computer players based on this choice. This lets the player have a say in how hard the game will be, without letting him know from the beginning that AI player X is stupid, while AI playe Y is a genius. We'd have to find that out during play.
Possibly this is already part of the game. In the manual, there is a reference to choosing "cakewalk," and I saw that term in the end game report after my first game. However, I can't see where that choice is available. Perhaps it will be in the next release.
I and some others had indicated that we would like to be able to pick a difficulty level, and have the computer randomly assign the relative abilities of the computer players based on this choice. This lets the player have a say in how hard the game will be, without letting him know from the beginning that AI player X is stupid, while AI playe Y is a genius. We'd have to find that out during play.
Possibly this is already part of the game. In the manual, there is a reference to choosing "cakewalk," and I saw that term in the end game report after my first game. However, I can't see where that choice is available. Perhaps it will be in the next release.