Crash to desktop and corrupted save game in Beta 3E

I had just hit the save button when the game dumped me to the desktop. When I tried to reload the save game it seemed to load correctly but once the main interface screen came up the central part of the screen - where the main map is - was just a wash of red.

Here is the relevant excerpt from the debug.err file. SmartException isn't working for me.

Debug Message: Scanning Models.
ASSERT ERROR in file g:\projects\pear\source\model2d.cpp at line 2400.
Debug Message: Animation Small has 17 frames of animation, which does not divide evenly into 32 facings.
Debug Message: Scanning bitmaps.
Debug Message: Initializing Galaxy.
Debug Message: Begin creating other screens.
Debug Message: Initialize Game Options.
Debug Message: Posting WM_CLOSE message.
Debug Message: GameUninitialize start
Debug Message: GameUninitialize end
Debug Message: Main Shell terminating normally
Debug Message: MemMan: Unable to find pointer in GetBlockInfo. Memory system: Palette
ASSERT ERROR in file g:\projects\pear\source\memman.cpp at line 579.
Debug Message: MemMan: Trying to free memory that has not been allocated. Memory System Palette
149 views 3 replies
Reply #1 Top
I have archived the saved game if anyone at Stardock want to take a look at it.
Reply #2 Top
Have had the same problem. crash to desktop and main map in red. Several times.
Reply #3 Top
This problem should be fixed in the next build