Some more oddities

I have a longstanding beef with the way the focus is handled after a ship is launched. It would, I think, be more intuitive if it fell to the launched ship when you exited the planet screen.

The autosurvey ignores United Planets laws. Is there any way it could be made to obey them?

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Reply #1 Top
Actually, I think this is a bug: the planet that just launched a ship has "a" focus ring around it instead of the ship just launched having the current ship focus. It used to be the ship that had the current ship focus, if I am not mistaken. And of course, since some other ship actually does have focus, invariably you end up sending the wrong ship to the destination you intended to send the launched ship to. That's one I kept forgetting to make a note of, thanks for bringing it up.

-Robert
Reply #2 Top
Actually there can be two things selected, a ship and a planet. I think this is not exactly what would be called a bug, just an oversight. At first I had expected the screen to move to the selected ship after the project completion cycle, but it seems to shift to the last planet in the completion cycle instead. Also, I notice that if a ship is not selected when entering the next turn phase that it selects a ship almost right away, even before any of the GNN displays. I think the SD people need to look at this and decide on a way to polish this up a bit.