Things I wish for . . .
from
Stardock Forums
These are some things I wish for . . .
1) As it stands now, there are too few planets too colonize. Based upon what I've seen, probably 50% of systems are uninhabitable. I don't have a problem with that initially, but there should be techs that allow you to colonize other planets. And no, upping the number of habitable worlds isn't the same thing. I want to have to discover the appropriate tech - not have it handed to me on a platter
One of the great feelings in MOO was discovering a Rich or UltraRich hostile planet, and the racing to develop, trade or steal the tech to allow you to colonize it. It was always a race to do so - and this aspect is missing from GalCiv. I know that this may come later in upgrades/expansion, but I really think the game needs it now, not later.
2) I'd also like planetary specials - again, those in MOO/MOO2 come to mind. Again, it added to the game to be able to acquire them. If there is something like it in GalCiv, I haven't seen it yet, so it must be too rare to really have an impact. Right now planets are just soo blah . . . 15, 16, 17 . . .20, numbers are bland to be honest. I love to see agri rich worlds, ore rich worlds, etc.
Grifman
1) As it stands now, there are too few planets too colonize. Based upon what I've seen, probably 50% of systems are uninhabitable. I don't have a problem with that initially, but there should be techs that allow you to colonize other planets. And no, upping the number of habitable worlds isn't the same thing. I want to have to discover the appropriate tech - not have it handed to me on a platter
One of the great feelings in MOO was discovering a Rich or UltraRich hostile planet, and the racing to develop, trade or steal the tech to allow you to colonize it. It was always a race to do so - and this aspect is missing from GalCiv. I know that this may come later in upgrades/expansion, but I really think the game needs it now, not later.
2) I'd also like planetary specials - again, those in MOO/MOO2 come to mind. Again, it added to the game to be able to acquire them. If there is something like it in GalCiv, I haven't seen it yet, so it must be too rare to really have an impact. Right now planets are just soo blah . . . 15, 16, 17 . . .20, numbers are bland to be honest. I love to see agri rich worlds, ore rich worlds, etc.
Grifman