Terror Star crash to desktop

I went to use my Terror Star against an colonized star. Target practice. Game crashes to desktop.

Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: RGB in format 5:6:5, Masks reported as f800:7e0:1f
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 369e99
Debug Message: Added fonts: VerdanaWhite11 VerdanaWhite12B VerdanaYellow11 VerdanaLtBlue11 VerdanaGreen11
Debug Message: Added fonts: VerdanaRed11 VerdanaRed12 VerdanaYellow12 VerdanaOrange12 VerdanaLtBlue12
Debug Message: Added fonts: VerdanaDkBlue12 VerdanaLtBlue12B VerdanaOrange12B Verdana00Race11 Verdana01Race11
Debug Message: Added fonts: Verdana02Race11 Verdana03Race11 Verdana04Race11 Verdana05Race11 Verdana00Race12B
Debug Message: Added fonts: Verdana01Race12B Verdana02Race12B Verdana03Race12B Verdana04Race12B Verdana05Race12B
Debug Message: Added fonts: font2 font1 Comic10 Comic12 Comic12B
Debug Message: Added fonts: Comic14 Comic14B Comic16 Comic16B Comic18
Debug Message: Added fonts: Comic18B Celtic14 Celtic12 Celtic10 Basker14
Debug Message: Added fonts: Basker16 BabylonBlue11B BabylonBlue11 BabylonBlue10B ArialGreenB10
Debug Message: Added fonts: ArialYellowB12 ArialLtBlueB12 ArialDkBlueB12 ArialGreenB12 ArialRedB12
Debug Message: Added fonts: ArialWhite12B ArialWhite14 ArialWhite16 ArialOrange12B ArialLtBlue12B
Debug Message: Added fonts: ArialLtBlue14 ArialGreen14 ArialRed14 ArialYellow14 ArialGreen16
Debug Message: Added fonts: ArialYellow16 Arial13B Arial16B2 Arial10 Arial12
Debug Message: Added fonts: Arial12B Arial14 Arial14B Arial16 Arial16B
Debug Message: Added fonts: Arial18 Arial18B GaraWGold11B GaraBW14B GaraW11B
Debug Message: Initializing sound card.
Debug Message: Game Initialization completed.
Debug Message: Creating cutscene window.
Debug Message: Creating soundtrack handler.
Debug Message: Creating movie handler.
Debug Message: Create setup screens.
Debug Message: Creating opening menu.
Debug Message: Creating player setup screen.
Debug Message: Creating race setup screen.
Debug Message: Begin playing intro movie.
Debug Message: Initialize Tilemaps
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: Scanning sprites.
Debug Message: Scanning Models.
ASSERT ERROR in file g:\projects\pear\source\model2d.cpp at line 2400.
Debug Message: Animation Small has 17 frames of animation, which does not divide evenly into 32 facings.
Debug Message: Scanning bitmaps.
Debug Message: Initializing Galaxy.
Debug Message: Begin creating other screens.
Debug Message: MWinEditFields::Create - Unable to find sprite sizing graphic for PlanetToggleBtn
Debug Message: Initialize Game Options.
Debug Message: Lock: Surface is Restored.
332 views 4 replies
Reply #1 Top
We've fixed a bug with the game crashing when an uncolonized planet is destroyed, but it shouldnt have had a problem with a colonized one. I'll look into this more, though.
Reply #2 Top
typo.. sorry... uncolonized.. game ended before i could get to colonized world .. beyond humanity
Reply #3 Top
Before 1.05 patch, game became unstable as soon as first terror star was used to attack a planet - crashed to desktop and, even worse, most recent autosave could not be loaded.

After 1.05 patch, game becomes unstable soon after first terror star is built (not even used in an attack) - crashes to desktop; recent autosave will load and play for an unpredictable length of time before next crash.

1 GHz Pentium
512 MB of RAM
Windows ME
Reply #4 Top
ugh.... I build puters for a living and I can't help but to post a reply about the ctd whenever I see windows ME as the os :) 90% of all troubles I've seen with most anything are because of that version of windows. you would be alot better off it you could either "downgrade" to 98 second edition or upgrade to Windows XP

I have played several games with terror stars (I love to culture bomb the ai's to submitting) and occasionally I get "miffed" and blow a real nasty planet up especially if 1 of my colonized planets is nearby and have never had the game crash when doing the "dirty deed" of "testing this stations destructive power on your home planet of" :)

~SDC~