Research Screen Idea

When selecting an area to research, I would love to see the bonuses that you get from the advances in the tech area you are researching.

For example;

Let's say I was about to research Industrial Threory. The advance I get from this is Manufacturing Center under Social Projects. I would like to be able to mouse over (or something??) the words Manufacturing Center and see that I get a +25% to manufacturing.

This would make choosing research areas more interesting and enjoyable. Right now I'm somethimes not sure which advance I want given my current situation and I find myself going to JavaScouts website to figure things out. (btw- great job JavaScout :CONGRAT: )

I know this might be asking much for the initial release, but is something like this possible for a future update?

Thanks.
160 views 4 replies
Reply #1 Top
I thought I'd bump the above topic, as I am still curious as to if this is possible or if anyone else is interested in this idea. The thread seems to have gotten lost after the flurry of updates recently.

Another topic I had brought up before with not much disscusion on- When selecting random intelligence for the AI, I feel you should not be able to determine the outcome at least until encountering them in the game.

As of right now, when you select random, you still see the outcome in the dialogue box in the bottom right hand corner. I would like to see a "?", blank or something else there instead of the dialogue.
Reply #2 Top
I'm interested in having a "mouse over" ability on all key words in the game. All key words should be clickable and leading to proper selection in game encyclopedia.

It reduces learning curve and helps to involve player in the game.
Reply #3 Top
How difficult would it be to make GalCiv's Tech Screen similar to Meiser's Civ 3 tech screen? perhaps ver 2.x?
Reply #4 Top
This would be a cool 1.x feature.