Some general questions . . .
from
Stardock Forums
1) For galactic resources, you have some obvious "sector bonuses" for military and social production/mining. But you also have a specific bonus depending upon the resource - morale, military, influence, etc. Are those civilization wide? Most everything (mining, defense, cultural, etc.) appear to be sector bonuses, but these don't specify anything.
2) Agenta centers - why have them? They seem to cost far too much and take far too long for what you get out of them. I haven't built a one, but the AI at average seems to try to build them far too much.
3) On the diplo screen you can buy "influence points". It may say the Torians have 3,000 of them. What is this - it is their total influence production? And if you buy them, it is just simply added to your total?
4) Can you get any benefit out of building two starbases in a sector and stacking their bonuses for military and social production - and other bonuses for that matter? That would seem far too powerful given the way you can pump out constructors by mid/end game.
5) I've seen the AI build starbases on no resources but with no additional upgrades. Is there any value in this?
6) On harder AIs (above average) does the AI ever go in and "backfill" on less inhabitable worlds like 13s and 14s. At mid game I was building additional colony ships and sending them to these worlds since I had the time and resources, but I saw the AI doing nothing with these worlds in their sectors. A flaw or just a characteristic of "average" AIs?
7) What the heck are the "electrical" charges appearing on my ships and starbases that strangely seems to knock off hitpoints? It bugs the heck out of me, and I've not seen an ingame explanation of this phenomena. It also seems to come and go for some reason.
8) What is the button on the diplo screen in the middle below the portrait that says "Eat bugs" when you press it?
9) Do galactic wonders give influence points? It doesn't say so in the description anywhere. Or do they just give their specific benefit?
10) You can ask the AI for systems, starships, techs - but I didn't see starbases anywhere. Did I miss this, or is something that can be added?
11) Are the victory conditions listed anywhere. I won a cultural victory today, but don't know why. Yes, my culture was overwhelming - and I knew that, but I don't know what conditions I met. It would be helpful to know so that you can tell what to do to win.
Thanks in advance - finally won my first real game - not counting that screwed up game where I won a cultural victory by a bug.
Grifman
2) Agenta centers - why have them? They seem to cost far too much and take far too long for what you get out of them. I haven't built a one, but the AI at average seems to try to build them far too much.
3) On the diplo screen you can buy "influence points". It may say the Torians have 3,000 of them. What is this - it is their total influence production? And if you buy them, it is just simply added to your total?
4) Can you get any benefit out of building two starbases in a sector and stacking their bonuses for military and social production - and other bonuses for that matter? That would seem far too powerful given the way you can pump out constructors by mid/end game.
5) I've seen the AI build starbases on no resources but with no additional upgrades. Is there any value in this?
6) On harder AIs (above average) does the AI ever go in and "backfill" on less inhabitable worlds like 13s and 14s. At mid game I was building additional colony ships and sending them to these worlds since I had the time and resources, but I saw the AI doing nothing with these worlds in their sectors. A flaw or just a characteristic of "average" AIs?
7) What the heck are the "electrical" charges appearing on my ships and starbases that strangely seems to knock off hitpoints? It bugs the heck out of me, and I've not seen an ingame explanation of this phenomena. It also seems to come and go for some reason.
8) What is the button on the diplo screen in the middle below the portrait that says "Eat bugs" when you press it?
9) Do galactic wonders give influence points? It doesn't say so in the description anywhere. Or do they just give their specific benefit?
10) You can ask the AI for systems, starships, techs - but I didn't see starbases anywhere. Did I miss this, or is something that can be added?
11) Are the victory conditions listed anywhere. I won a cultural victory today, but don't know why. Yes, my culture was overwhelming - and I knew that, but I don't know what conditions I met. It would be helpful to know so that you can tell what to do to win.
Thanks in advance - finally won my first real game - not counting that screwed up game where I won a cultural victory by a bug.
Grifman