Sentry mode and movement points

Any possibility of making sentry mode NOT use up all the movement of a unit. Several times I have accidently put a unit into sentry mode (either putting a large group into sentry mode, or focus looked like it was on a different unit) and then wanted to move it or attack something I didn't notice sitting close to me and had to wait till the next turn. Usually said object I want to destruct kills one of my transports or takes a planet, something bad.
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Reply #1 Top
And I thought I was the only one that was unhappy about loosing a ship's movement points when putting it in sentry or guard status. When these options first came out the movement points were NOT lost, but a few builds later it all changed.

Mind if I second your request and add the Guard mode to it?
Reply #2 Top
On top of this sometimes when a Survey Ship is in auto-survey mode if it has 1-2 movement left it will just sit there and not move until next turn... this seems pretty rondom though..