Loading from savegame HP bug

I have a game where I'm Warparty and have starbases on 5 military resources. (no one is wanting to go to war with me for some reason ;) )

However when i load a game all my ships become damaged and the current HP is set to normal levels without bonuses. Itlike the current HP is reset in the game from the save game before miltary bonuses are applied.
180 views 4 replies
Reply #1 Top
Do they come back the next turn, or is it like you've just lost all bonuses?
Reply #2 Top
Cari,

This may or may not be connected with the bug I pointed out about two weeks ago.

> 2) Ships appear damaged after restoring from a save.

> Ships with experience levels aren't being restored
> properly. After the restore the current HP is equal
> to what the HP would be with zero experience levels
> while the Max. HP is equal to the correct Max. HP
> with the current experience level figured in.

> The end result is ships that can have significant
> damage after a restore that they didn't have before
> saving.

> At least the experience levels are being restored
> properly.
Reply #3 Top
The Max HP is correct (adjusted for bonuses) but the current HP is wrong, The ships are damaged as if the current HP is set to the max HP without bonuses, they get repaired at normal rate, a lots of turns.. (I have my orig survey ship which hasn't been in a fight yet at a max of 400+ HP and the current HP is 100.

My thoughts is that current HP is saved at the max HP without bonusues. save ("HP",min(CurrentHP,MaxBaseHP)) not ("HP",min(CurrentHP,(double)MaxBaseHP*(1.0 + HPBonus))
Reply #4 Top
Two other save game bugs

- United Planets. Does a save game store when the next UP is expected? Loading a saved game seems to reset to 50 turns the next UP.

- graphs. Loading a new game causes blips in the populatuion graph.

Paul.