Anyone noticed a drop in tax revenue when restoring from a save?

The subject header pretty much says it all. My economic status when restoring from a saved game never seems to be quite what it was when the game is saved.

I haven't had a chance to do a lot of experimentation on this yet but I thought I'd see whether anyone else had noticed this behavior.
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Reply #1 Top
My population, tax revenue takes a dive everytime I restart a game I do not know why but it does.
Seems to recover fast but the dip is there. Maybe when the game is restarted it thinks production has stoped until after the first turn.
Reply #2 Top
There are many problems reportee with restarting a saved game, all of which looks to me like the results of not having the data for the month lost in the process. (If you save a game in September 2188, restarting the game should return you to September 2188, not November 2188.) The results show in a huge number of the game functions. If the missed month problem is solved, I think Stardock will find a LARGE number of reported problems will get fixed along with it.
Reply #3 Top
In my last post, "should return you to September 2188, not November 2188" should have read "should return you to September 2188, not October 2188".