Limited to a fixed max of 10 trade routes?

recently I've switched to playing a merchantile party from a technologist. I've noticed I'm limited to 10 trade routes even when I can have more from techs and United Planet resolutions.

Is this because(indirectly anyways) there is no scroll bar on the traderoute panel when listing the routes? Or due for for other technical reasons (pathfinding of trade ships)
168 views 3 replies
Reply #1 Top
Xenoarch,
the game currently limits you to 10 trade routes. This was a design decision.

Paul.
Reply #2 Top
I dont have a problem with just 10 trade routes. Place a space station in each of the sectors that the mini-freighter, then watch you trade income soar! I would like to see more than 3 trade improvements for a space-station. (in my last game, my 10 routes generated over 1,000 gold per turn!)
Reply #3 Top
I generated over 2500 trade income, and I was running on zero taxes, and 100 pct. spending, throwing hell cash into espionage and destabilisation. I would say trade is a bit imbalanced in the moment...

BTW, it is not related to this thread, but too lazy to start new... If there are more starbases into sector, their effects (like phase factories) are cumulative? If so, I am not sure of it is good...