Good News, Bad News

The good news is that I was able to play Beta 4 all night without a lockup. :)

The bad news is that I played all night!!! :D

226 views 8 replies
Reply #1 Top
LOL.

Well I'm glad to hear that. It crashed on me. I just have to figure out what's doing it because I bet it's a single crash based on a recent change.
Reply #2 Top
My wife says she's getting a t-shirt with "i'm a stardockaholic!" on it.

B4 is very improved. Haven't run into the nasty crash bug yet.

Reply #3 Top
"i'm a stardockaholic!" on t-shirts?

Hey Brad, that sounds like a GREAT gift idea. Any chance you could get some kind of a promotional thing going with this? Perhaps add a gift shop to the Stardock home page?
Reply #4 Top
Brad,

I had crash after crash and no joy this a.m.

p.m. I have uninstalled (a simple Drengin net uninstall, followed by removing the galciv directory from the drengin net directory and totally re-installing), and the game has run like a dream all afternoon AND has played like a top game of poker!!-every turn a consequence! superb!.

Mind u, I wouldn't want to play like this all the time -to intense! AI players very advanced and too close, they are 'off the blocks' very quick, but great fun as a diplomacy and trade game for close-in and tight empire games almost like a new genre? perhaps..?

A great sign that the games intersocial/economic routines are now tuned in very harmoniously.

i have a modest list of positive comments and a few bugs and suggestions to post as soon as I can get the missus to fall asleep ;)

Superb, well doine Brad, false alarm this a.m. but you have to clean out the old stuff before beta4 or u will get all sorts of trouble

s
Reply #5 Top
Have you looked at your debug.err to see if a file is corrupt?
Reply #6 Top
Brad,

Have a week off and enjoy christmas and a break! LOL

Anyway here's a debug file from one off the games that was failing. As I have said in another thread (i should have kept my comments tighter but was so up for beta4) I have now totaly spring-cleaned all directories and reinstalled the game from scratch and it is sweet, very sweet (caveats' gameplay-wise other thread).

There were a few errors reported in tis message but i hav eplayed for a couple of hpurs post reinstall and it feels very different.

Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: RGB in format 5:6:5, Masks reported as f800:7e0:1f
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 369e99
Debug Message: Added fonts: VerdanaWhite11 VerdanaWhite12B VerdanaYellow11 VerdanaLtBlue11 VerdanaGreen11
Debug Message: Added fonts: VerdanaRed11 VerdanaRed12 VerdanaYellow12 VerdanaOrange12 VerdanaLtBlue12
Debug Message: Added fonts: VerdanaDkBlue12 VerdanaLtBlue12B VerdanaOrange12B Verdana00Race11 Verdana01Race11
Debug Message: Added fonts: Verdana02Race11 Verdana03Race11 Verdana04Race11 Verdana05Race11 Verdana00Race12B
Debug Message: Added fonts: Verdana01Race12B Verdana02Race12B Verdana03Race12B Verdana04Race12B Verdana05Race12B
Debug Message: Added fonts: font2 font1 Comic10 Comic12 Comic12B
Debug Message: Added fonts: Comic14 Comic14B Comic16 Comic16B Comic18
Debug Message: Added fonts: Comic18B Celtic14 Celtic12 Celtic10 Basker14
Debug Message: Added fonts: Basker16 BabylonBlue11B BabylonBlue11 BabylonBlue10B ArialGreenB10
Debug Message: Added fonts: ArialYellowB12 ArialLtBlueB12 ArialDkBlueB12 ArialGreenB12 ArialRedB12
Debug Message: Added fonts: ArialWhite12B ArialWhite14 ArialWhite16 ArialOrange12B ArialLtBlue12B
Debug Message: Added fonts: ArialLtBlue14 ArialGreen14 ArialRed14 ArialYellow14 ArialGreen16
Debug Message: Added fonts: ArialYellow16 Arial13B Arial16B2 Arial10 Arial12
Debug Message: Added fonts: Arial12B Arial14 Arial14B Arial16 Arial16B
Debug Message: Added fonts: Arial18 Arial18B GaraWGold11B GaraBW14B GaraW11B
Debug Message: Initializing sound card.
Debug Message: Game Initialization completed.
Debug Message: Creating cutscene window.
Debug Message: Creating soundtrack handler.
Debug Message: Creating movie handler.
Debug Message: Create setup screens.
Debug Message: Creating opening menu.
Debug Message: MemMan: Unable to find pointer in GetBlockInfo. Memory system: DataMan
ASSERT ERROR in file g:\projects\pear\source\memman.cpp at line 579.
Debug Message: MemMan: Trying to free memory that has not been allocated. Memory System DataMan
ASSERT ERROR in file g:\projects\pear\source\memman.cpp at line 361.
Debug Message: Creating player setup screen.
Debug Message: Creating race setup screen.
Debug Message: Begin playing intro movie.
Debug Message: Initialize Tilemaps
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: Scanning sprites.
Debug Message: Scanning Models.
ASSERT ERROR in file g:\projects\pear\source\model2d.cpp at line 2400.
Debug Message: Animation Small has 17 frames of animation, which does not divide evenly into 32 facings.
Debug Message: Scanning bitmaps.
Debug Message: Initializing Galaxy.
*DEBUG ERROR: *** Unable to find required tech Battleship for ship type BattleTransport. ***
Debug Message: Begin creating other screens.
Debug Message: Initialize Game Options.
Debug Message: Crash Warning: Sector Width = 0
Reply #7 Top
Brad,
I keep noticing that some people need to do clean installs and others don't. I've never yet had to do a clean install (since the 1st alpha). Never had any errors which vanished with a clean install.
Any idea as to why this is?

Paul.
Reply #8 Top
I don't think reinstalling should fix anything.

Steve's problem is on reloading.