Race info suggestion

Since I've been trying as a madman to locate a minor race called Calor, I got an idea.
Why not put galactic coordinates of the race's homeplanet in the diplomatic info on the race? At least after a while - because right now, I can't for the life of me find that evil race, who has poisoned a planet from level 16 to level 10, and it will happen again, my agents say - I appearently have to stop them somehow, but the darn bastards elude me.

So, put the galactic coordinates of home planet in the race info, and I'll be a happy hunter :-)

/Flemming
106 views 2 replies
Reply #1 Top
Razgon,

That sounds like it's "The Venge" random event kicking in. There is a bug connected with that event in which the game sometimes doesn't admit that the race is dead.

In other words: even if you or the AI destroys the race the decimation of planets by the now dead race continues.

So you may be looking, in vain, for a race which no longer exists. Brad fixed this bug on Tuesday but it didn't make it into the 4Z build.

Regardless of the above I like your idea of putting the homeworld coordinates in with the race info. Especially as espionage doesn't work on the minor races, or at least in prior betas it hasn't, I haven't had the chance to check it for 4Z yet.
Reply #2 Top
Magus wrote:
"Regardless of the above I like your idea of putting the homeworld coordinates in with the race info. Especially as espionage doesn't work on the minor races, or at least in prior betas it hasn't, I haven't had the chance to check it for 4Z yet."

Nope - no espionage against the minor races yet :-(

So, in other words, the planet is long gone, and my useless agents are decieving me with reports from some beachworld, where they warn me of the evil Calor? Niice, hehe - thanks for telling me. I was going nuts of that one planet.

/Flemming