More intelligent builds needed for AI
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Stardock Forums
Ok this is from my 4z game I've been playing. Right now I'm culturally dominant, and in the end game phase. I'm having world rebelling and joining my empire almost every turn. One thing I've noticed is that often they have not planned thier builds very intelligently (I'm talking social projects). The game has them building things like planetary stock exchange, which while it is a very good project, it should be one of your later builds on a well developed world. It simply takes too long for a planet that does not have even a fusion plant to build something like this. The computer players are losing planets wholesale because of low morale coupled with my high culture rating. This low morale could easily have been countered by thier world's social projects being more intelligently built. Such as something similar to this (and this is only one possible path that would be superior to building your "best" social project): Fusion plant, entertainment network, habitat, soil enhancer, bank, factory (the middle one not antimatter), stadium... and so forth. Well hopefully this will be well recieved as it is my first submission
Take care and dominate your enemies!
Kalwroth
Kalwroth