multiple starbases work
from
Stardock Forums
the facts:
It's May 2192 and I managed to avoid conflict with the AI. This let me keep my ships minimun and build lots of constructors. I have this 1 sector with 11 planets. I just started my 3rd starbase (other 2 maxed on production and defense) and the cumulative production is
The 3rd starbase was built in a month with 5 constructors and added 55 shields to my class 24 planet, now at 204 shields.
The last planet in the sector, class 11 was just colonized. Its shield production is 77 with no improvements!
Observations:
1) The AI do not appear to complete 1 starbase's production and defense improvements before starting another. This will need fixing.
2) Where to build starbase trade route improvements hard to judge unless mini-freighter in sector. I would like to see on sector info pop-up, besides influence by civ, the number of mini-freighers routes between Terrans and other civs.
It's May 2192 and I managed to avoid conflict with the AI. This let me keep my ships minimun and build lots of constructors. I have this 1 sector with 11 planets. I just started my 3rd starbase (other 2 maxed on production and defense) and the cumulative production is
The last planet in the sector, class 11 was just colonized. Its shield production is 77 with no improvements!
Observations:
1) The AI do not appear to complete 1 starbase's production and defense improvements before starting another. This will need fixing.
2) Where to build starbase trade route improvements hard to judge unless mini-freighter in sector. I would like to see on sector info pop-up, besides influence by civ, the number of mini-freighers routes between Terrans and other civs.