Christmas Eve Build Here
from
Stardock Forums
http://draginol.stardock.com/temp/galciv.zip
I think one of the two main crashing bugs is addressed in this build. The one that isn't fixed is the tribute one because no matter what I do, I just haven't had it show up.
But the other one, the crash while ships are moving, I got that quite a bit.
There have been more updates to the AI and performance enhancements. These performance enhancements have to do with calculating whethre a star system is defended or not so keep an eye out for star systems that have shields or are missing shields when they shouldn't.
Would really like some feedback regarding PERFORMANCE. How this compares to beta 4 for instance.
I think one of the two main crashing bugs is addressed in this build. The one that isn't fixed is the tribute one because no matter what I do, I just haven't had it show up.
But the other one, the crash while ships are moving, I got that quite a bit.
There have been more updates to the AI and performance enhancements. These performance enhancements have to do with calculating whethre a star system is defended or not so keep an eye out for star systems that have shields or are missing shields when they shouldn't.
Would really like some feedback regarding PERFORMANCE. How this compares to beta 4 for instance.