CTD during game

Stardock SmartException Logging Information
-------------------------------------------

OS Version : Windows XP
Video Card : NVIDIA GeForce4 Ti 4400
Application Exception code: C0000005 ACCESS_VIOLATION
Crash Addr: 0058170C 01:0018070C C:\PROGRA~1\DRENGIN.NET\galciv\galciv.exe

Processor Registers (x86):
EAX:7FFFFFFE
EBX:7FFDF000
ECX:00000043
EDX:7FFFFFFF
ESI:00000043
EDI:70A71A29
CS:EIP:001B:0058170C
SS:ESP:0023:00C2E060 EBP:00C2E314
DS:0023 ES:0023 FS:003B GS:0000
Flags:00010206


Current Application Call Stack:

Addr Frame Logical addr Module Name
---------------------------------------------
0058170C 00C2E314 0001:0018070C C:\PROGRA~1\DRENGIN.NET\galciv\galciv.exe
0057A2AF 00C2E364 0001:001792AF C:\PROGRA~1\DRENGIN.NET\galciv\galciv.exe
004CDD34 00C2FE04 0001:000CCD34 C:\PROGRA~1\DRENGIN.NET\galciv\galciv.exe
004F6ADE 00C2FE60 0001:000F5ADE C:\PROGRA~1\DRENGIN.NET\galciv\galciv.exe
004DF29E 00C2FEBC 0001:000DE29E C:\PROGRA~1\DRENGIN.NET\galciv\galciv.exe
005435E0 00C2FF30 0001:001425E0 C:\PROGRA~1\DRENGIN.NET\galciv\galciv.exe
00580C36 00C2FFC0 0001:0017FC36 C:\PROGRA~1\DRENGIN.NET\galciv\galciv.exe
77E814C7 00C2FFF0 0001:000204C7 C:\WINDOWS\system32\kernel32.dll


Debug information for each stardock app follows ....


I hope that makes sence to you?
136 views 5 replies
Reply #1 Top
here's another one (diplomacy screen)
Stardock SmartException Logging Information
-------------------------------------------

OS Version : Windows XP
Video Card : NVIDIA GeForce4 MX 440
Application Exception code: C0000005 ACCESS_VIOLATION
Crash Addr: 004BB251 01:000BA251 C:\PROGRA~1\Drengin.net\galciv\galciv.exe

Processor Registers (x86):
EAX:202C6174
EBX:00000000
ECX:00000000
EDX:000002AD
ESI:00000000
EDI:00C2FD1C
CS:EIP:001B:004BB251
SS:ESP:0023:00C2F554 EBP:00C2F5A8
DS:0023 ES:0023 FS:003B GS:0000
Flags:00010246


Current Application Call Stack:

Addr Frame Logical addr Module Name
---------------------------------------------
004BB251 00C2F5A8 0001:000BA251 C:\PROGRA~1\Drengin.net\galciv\galciv.exe
0049B060 00C2F61C 0001:0009A060 C:\PROGRA~1\Drengin.net\galciv\galciv.exe
0049B225 00C2F6E8 0001:0009A225 C:\PROGRA~1\Drengin.net\galciv\galciv.exe
0049B894 00C2F778 0001:0009A894 C:\PROGRA~1\Drengin.net\galciv\galciv.exe
0049D768 00C2F7F8 0001:0009C768 C:\PROGRA~1\Drengin.net\galciv\galciv.exe
0049DB1E 00C2F860 0001:0009CB1E C:\PROGRA~1\Drengin.net\galciv\galciv.exe
00525F2C 00C2F8C8 0001:00124F2C C:\PROGRA~1\Drengin.net\galciv\galciv.exe
00525E37 00C2F938 0001:00124E37 C:\PROGRA~1\Drengin.net\galciv\galciv.exe
00526217 00C2F9B0 0001:00125217 C:\PROGRA~1\Drengin.net\galciv\galciv.exe
0051FB0B 00C2FA28 0001:0011EB0B C:\PROGRA~1\Drengin.net\galciv\galciv.exe
00513669 00C2FAB4 0001:00112669 C:\PROGRA~1\Drengin.net\galciv\galciv.exe
0051FA6F 00C2FB28 0001:0011EA6F C:\PROGRA~1\Drengin.net\galciv\galciv.exe
00513669 00C2FBB4 0001:00112669 C:\PROGRA~1\Drengin.net\galciv\galciv.exe
0051FA6F 00C2FC28 0001:0011EA6F C:\PROGRA~1\Drengin.net\galciv\galciv.exe
00543FCE 00C2FCA8 0001:00142FCE C:\PROGRA~1\Drengin.net\galciv\galciv.exe
77D67AD7 00C2FCD4 0001:00026AD7 C:\WINDOWS\system32\USER32.dll
77D6CCD4 00C2FD3C 0001:0002BCD4 C:\WINDOWS\system32\USER32.dll
77D45CD6 00C2FD6C 0001:00004CD6 C:\WINDOWS\system32\USER32.dll
77D45CF5 00C2FD8C 0001:00004CF5 C:\WINDOWS\system32\USER32.dll
7377DF68 00C2FDB8 0001:0001CF68 C:\WINDOWS\System32\DDRAW.dll
77D67AD7 00C2FDE4 0001:00026AD7 C:\WINDOWS\system32\USER32.dll
77D6CCD4 00C2FE4C 0001:0002BCD4 C:\WINDOWS\system32\USER32.dll
77D44455 00C2FEAC 0001:00003455 C:\WINDOWS\system32\USER32.dll
77D44D58 00C2FF30 0001:00003D58 C:\WINDOWS\system32\USER32.dll
00580C36 00C2FFC0 0001:0017FC36 C:\PROGRA~1\Drengin.net\galciv\galciv.exe
77E814C7 00C2FFF0 0001:000204C7 C:\WINDOWS\system32\kernel32.dll


Debug information for each stardock app follows ....
Debug Message: Begin playing intro movie.
Debug Message: Initialize Tilemaps
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: Scanning sprites.
Debug Message: Scanning Models.
ASSERT ERROR in file g:\projects\pear\source\model2d.cpp at line 2400.
Debug Message: Animation Small has 17 frames of animation, which does not divide evenly into 32 facings.
Debug Message: Scanning bitmaps.
Debug Message: Initializing Galaxy.
Debug Message: Begin creating other screens.
Debug Message: Initialize Game Options.
Debug Message: =================Player's Turn Begins===================
Debug Message: Destroying ship ColonyShip 68. Orbiting: 0
Debug Message: Destroying ship ColonyShip 112. Orbiting: 0
Debug Message: =================Player has ended Turn ===================
Debug Message: Attempt to play unregistered file


Reply #2 Top
Red 1, need your debug.err. It crashed in the yearly dialog screen.
Reply #3 Top
Midnight Louie, were you in the trade screen when this happened?
Reply #5 Top
Brad I sent it to you on e-mail as it was too big to put up on the forum.

Hope it Helps